.. |
chat_manager.cpp
|
- added the ability to change your playername from the game lobbies inline
|
2010-08-21 13:04:52 +00:00 |
chat_manager.h
|
chat in menu doesn't fade and 'M'-key to show more messages works in menu too
|
2010-06-08 22:50:37 +00:00 |
commander.cpp
|
- bugfixes for malformed debug statements
|
2010-07-06 05:30:34 +00:00 |
commander.h
|
- fixed two nasty AI bugs which would cause out of synch and memory corruption problems
|
2010-06-08 07:40:32 +00:00 |
console.cpp
|
watersounds playing all over the map is fixed.
|
2010-04-14 20:49:14 +00:00 |
console.h
|
watersounds playing all over the map is fixed.
|
2010-04-14 20:49:14 +00:00 |
game_camera.cpp
|
- added caching for computeVisibleQuad
|
2010-07-29 05:24:51 +00:00 |
game_camera.h
|
- added caching for computeVisibleQuad
|
2010-07-29 05:24:51 +00:00 |
game_constants.h
|
- updated to allow dynamic changing of updatefps and camerafps
|
2010-08-25 18:26:17 +00:00 |
game_settings.h
|
- added the ability to change your playername from the game lobbies inline
|
2010-08-21 13:04:52 +00:00 |
game.cpp
|
- changed update and camera update fps to original values
|
2010-08-25 19:21:11 +00:00 |
game.h
|
- updated to allow dynamic changing of updatefps and camerafps
|
2010-08-25 18:26:17 +00:00 |
script_manager.cpp
|
some changes to how we use streflop:
|
2010-05-28 05:31:17 +00:00 |
script_manager.h
|
Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
|
2010-04-24 03:57:38 +00:00 |
stats.cpp
|
- another attempt to fix ultifd's game end issue
|
2010-08-06 03:55:17 +00:00 |
stats.h
|
- another attempt to fix ultifd's game end issue
|
2010-08-06 03:55:17 +00:00 |