MegaGlest/source/glest_game/game
2010-08-25 19:21:11 +00:00
..
chat_manager.cpp - added the ability to change your playername from the game lobbies inline 2010-08-21 13:04:52 +00:00
chat_manager.h chat in menu doesn't fade and 'M'-key to show more messages works in menu too 2010-06-08 22:50:37 +00:00
commander.cpp - bugfixes for malformed debug statements 2010-07-06 05:30:34 +00:00
commander.h - fixed two nasty AI bugs which would cause out of synch and memory corruption problems 2010-06-08 07:40:32 +00:00
console.cpp watersounds playing all over the map is fixed. 2010-04-14 20:49:14 +00:00
console.h watersounds playing all over the map is fixed. 2010-04-14 20:49:14 +00:00
game_camera.cpp - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_camera.h - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_constants.h - updated to allow dynamic changing of updatefps and camerafps 2010-08-25 18:26:17 +00:00
game_settings.h - added the ability to change your playername from the game lobbies inline 2010-08-21 13:04:52 +00:00
game.cpp - changed update and camera update fps to original values 2010-08-25 19:21:11 +00:00
game.h - updated to allow dynamic changing of updatefps and camerafps 2010-08-25 18:26:17 +00:00
script_manager.cpp some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
script_manager.h Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux 2010-04-24 03:57:38 +00:00
stats.cpp - another attempt to fix ultifd's game end issue 2010-08-06 03:55:17 +00:00
stats.h - another attempt to fix ultifd's game end issue 2010-08-06 03:55:17 +00:00