![]() That is, the increase in attack speed is the same as the increase in animation speed. Previously, this was only the case for absolute increases. Now percentage increases do so, as well. |
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data | ||
docs | ||
mk | ||
source | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
CMakeLists.txt | ||
README.txt |
README.txt
Please refer to docs/ for all documentation, license and copyright information.