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MegaGlest
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ac6deedd93
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
ac6deedd93
fixed the null pointer exception related to font colors while chatting in the menu
...
setting version to 3.3.4-dev
2010-04-11 00:45:09 +00:00
..
ai
* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now
2010-03-25 12:15:10 +00:00
facilities
fixed the null pointer exception related to font colors while chatting in the menu
2010-04-11 00:45:09 +00:00
game
Bugfix for win32 loading jpg texture's
2010-04-09 06:51:13 +00:00
global
fonts can be scaled from options menu and more switches are in glest.ini
2010-04-07 22:20:28 +00:00
graphics
fixed the null pointer exception related to font colors while chatting in the menu
2010-04-11 00:45:09 +00:00
gui
ingame fontcolor change with key 'C' is back
2010-04-08 20:19:25 +00:00
main
Added more error condition checks and re-throw runtime_error in SDL event handler so we get a nice messagebox in the game
2010-04-09 07:44:23 +00:00
menu
fonts can be scaled from options menu and more switches are in glest.ini
2010-04-07 22:20:28 +00:00
network
Removed fogofwar code that I had in my synch check logic from, long ago as it is no longer needed due to Silnarms new feature
2010-04-03 05:50:07 +00:00
sound
Bugfix and additional debugging of directx sound under win32 (added an explicit stop of playing the next buffer
2010-03-27 20:33:46 +00:00
type_instances
* fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now
2010-03-25 12:15:10 +00:00
types
new switch <rotationAllowed value="false" /> for buildings
2010-03-27 03:09:11 +00:00
world
Bugfix for cheating when the harvest command type has changed to a different command. Got this from Silnarm.
2010-04-06 03:28:20 +00:00