MegaGlest/source/glest_game/menu
Titus Tscharntke d5a55f6a83 fonts can be scaled from options menu and more switches are in glest.ini
helvetica is used for linux
fire fix for blacksmith
persian elephant chaged a little bit for balance ( I think he is still too strong )
2010-04-07 22:20:28 +00:00
..
main_menu.cpp - Some changes to try to reload textures for win32 when doing alt-enter 2010-04-04 04:14:27 +00:00
main_menu.h - Some changes to try to reload textures for win32 when doing alt-enter 2010-04-04 04:14:27 +00:00
menu_state_about.cpp about menu layout fixed 2010-03-19 01:18:05 +00:00
menu_state_custom_game.cpp server socket number is displayed in cutom game menu ( in the connect state ) 2010-04-03 23:31:10 +00:00
menu_state_custom_game.h * added missing #include "leak_dumper.h" to new cpp files 2010-03-27 07:09:34 +00:00
menu_state_graphic_info.cpp fonts can be scaled from options menu and more switches are in glest.ini 2010-04-07 22:20:28 +00:00
menu_state_join_game.cpp size 16 font fix ( more a hack ) 2010-04-03 17:17:15 +00:00
menu_state_join_game.h size 16 font fix ( more a hack ) 2010-04-03 17:17:15 +00:00
menu_state_new_game.cpp Added code for the following: 2010-03-18 21:26:40 +00:00
menu_state_options.cpp fonts can be scaled from options menu and more switches are in glest.ini 2010-04-07 22:20:28 +00:00
menu_state_options.h fonts can be scaled from options menu and more switches are in glest.ini 2010-04-07 22:20:28 +00:00
menu_state_scenario.cpp bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00
menu_state_scenario.h Added code for the following: 2010-03-18 21:26:40 +00:00