MegaGlest/source/glest_game/menu
Mark Vejvoda ae8571a406 - added the beginning of some new master server info (very limited)
- Masterserver menu will show more titles / colors.
    - We keep the game showing in the Masterserver menu while it is in progress.
   - Disable join button when slots are full.
   - Update title with IN PROGRESS when game is being played.
   - PHP Script is backwards compatible with older clients
2010-10-23 09:06:47 +00:00
..
main_menu.cpp - added map preview on custom game menu 2010-09-12 05:05:08 +00:00
main_menu.h - added map preview on custom game menu 2010-09-12 05:05:08 +00:00
menu_background.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
menu_state_about.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_about.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_connected_game.cpp - added player color coding in lobbies as well as chat console 2010-10-22 07:28:55 +00:00
menu_state_connected_game.h switch for map preview in ingame options 2010-09-26 21:34:00 +00:00
menu_state_custom_game.cpp - fixed chatting logic to now retain more info about the user that sent the text in the console manager. Colors now apply to the playername and changing playernames is ok in the lobby andf rendering accounts for this (as well as switching slots) 2010-10-23 04:00:39 +00:00
menu_state_custom_game.h - added ability to toggle team # from 1 to 8 (for tomreyn) 2010-10-22 17:20:55 +00:00
menu_state_graphic_info.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_graphic_info.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_masterserver.cpp - added the beginning of some new master server info (very limited) 2010-10-23 09:06:47 +00:00
menu_state_masterserver.h - added the beginning of some new master server info (very limited) 2010-10-23 09:06:47 +00:00
menu_state_new_game.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_new_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_options.cpp - more compiler warning cleanup 2010-10-21 17:42:45 +00:00
menu_state_options.h external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this ) 2010-10-11 00:53:25 +00:00
menu_state_root.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_root.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_scenario.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_scenario.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00