MegaGlest/source/glest_game
2011-11-23 18:02:00 +00:00
..
ai - try to avoid a hang when multiple runtime errors occur at the same time. 2011-10-05 21:46:41 +00:00
facilities - added new commandline option to support whole standalone mods: --load-mod=x 2011-11-23 18:02:00 +00:00
game - a load of bugfixes including: 2011-11-23 08:00:09 +00:00
global - added new commandline option to support whole standalone mods: --load-mod=x 2011-11-23 18:02:00 +00:00
graphics - a load of bugfixes including: 2011-11-23 08:00:09 +00:00
gui small bugfix for handling morph commands in the UI (was not properly handling commandclass). Added validation to tell modders that we have a max if 6 morphs that can display in the UI 2011-10-21 16:04:21 +00:00
main - added new commandline option to support whole standalone mods: --load-mod=x 2011-11-23 18:02:00 +00:00
menu - a load of bugfixes including: 2011-11-23 08:00:09 +00:00
network - a load of bugfixes including: 2011-11-23 08:00:09 +00:00
sound - a few minor bugfixes 2011-11-17 21:36:29 +00:00
type_instances - a load of bugfixes including: 2011-11-23 08:00:09 +00:00
types - added name to attack-boosts and shared attack boosts per unit type 2011-11-11 04:17:55 +00:00
world - attempt to fix lua code to properly get unit's killer: 2011-11-18 15:43:05 +00:00
CMakeLists.txt - cmake now compiles libpng statically if a static lib exists and static mode enabled 2011-11-14 08:54:42 +00:00