MegaGlest/source/glest_game
2010-08-05 10:42:31 +00:00
..
ai - fixed a bad memory leak in the pathfinder 2010-07-30 01:05:52 +00:00
facilities - added client side settings change without wait for server reply 2010-08-05 10:42:31 +00:00
game - a better attempt to safely end games and hopefully fix the delete cells bug once for all 2010-08-04 18:49:11 +00:00
global - added more error checks in code and defaults for invalid font size values. 2010-08-05 00:09:45 +00:00
graphics - added more error checks in code and defaults for invalid font size values. 2010-08-05 00:09:45 +00:00
gui - bugfix for multi-unit selection (pressing shift does not unselect previously selected units now) 2010-07-15 19:48:28 +00:00
main - a better attempt to safely end games and hopefully fix the delete cells bug once for all 2010-08-04 18:49:11 +00:00
menu - added client side settings change without wait for server reply 2010-08-05 10:42:31 +00:00
network - added version string display for network lobbies 2010-08-05 05:58:14 +00:00
sound - Added ability to disable sound for poor users with non-functional sound 2010-07-16 06:35:22 +00:00
type_instances - another attempt to fix game end crash for ultifd 2010-08-04 16:56:24 +00:00
types - added more techtree validation (show upgrade types that cannot be produced) 2010-07-30 18:20:20 +00:00
world - a better attempt to safely end games and hopefully fix the delete cells bug once for all 2010-08-04 20:07:39 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00