MegaGlest/source/glest_game/gui
Titus Tscharntke d4fb120b88 this fixes it ... but i am not very happy with the current state :/
maybe better skip the update call for release?
2011-05-02 01:22:33 +00:00
..
display.cpp - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
display.h up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00
gui.cpp this fixes it ... but i am not very happy with the current state :/ 2011-05-02 01:22:33 +00:00
gui.h queued commands are displayed in a better way 2011-05-01 20:19:41 +00:00
selection.cpp - in observer mode, show queued work for all factions 2011-04-27 05:58:08 +00:00
selection.h up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00