MegaGlest/source/glest_game/types/element_type.cpp

118 lines
2.8 KiB
C++

// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "element_type.h"
#include <cassert>
#include "resource_type.h"
#include "upgrade_type.h"
#include "unit_type.h"
#include "resource.h"
#include "tech_tree.h"
#include "logger.h"
#include "lang.h"
#include "renderer.h"
#include "leak_dumper.h"
using namespace Shared::Util;
namespace Glest{ namespace Game{
// =====================================================
// class DisplayableType
// =====================================================
DisplayableType::DisplayableType(){
image= NULL;
}
// =====================================================
// class RequirableType
// =====================================================
string RequirableType::getReqDesc() const{
bool anyReqs= false;
string reqString="";
for(int i=0; i<getUnitReqCount(); ++i){
if(getUnitReq(i) == NULL) {
throw runtime_error("getUnitReq(i) == NULL");
}
reqString+= getUnitReq(i)->getName();
reqString+= "\n";
anyReqs= true;
}
for(int i=0; i<getUpgradeReqCount(); ++i){
if(getUpgradeReq(i) == NULL) {
throw runtime_error("getUpgradeReq(i) == NULL");
}
reqString+= getUpgradeReq(i)->getName();
reqString+= "\n";
anyReqs= true;
}
string str= getName();
if(anyReqs){
return str + " " + Lang::getInstance().get("Reqs") + ":\n" + reqString;
}
else{
return str;
}
}
// =====================================================
// class ProducibleType
// =====================================================
ProducibleType::ProducibleType(){
cancelImage= NULL;
}
ProducibleType::~ProducibleType(){
}
const Resource *ProducibleType::getCost(const ResourceType *rt) const{
for(int i=0; i<costs.size(); ++i){
if(costs[i].getType()==rt){
return &costs[i];
}
}
return NULL;
}
string ProducibleType::getReqDesc() const{
string str= getName()+" "+Lang::getInstance().get("Reqs")+":\n";
for(int i=0; i<getCostCount(); ++i){
if(getCost(i)->getAmount()!=0){
str+= getCost(i)->getType()->getName();
str+= ": "+ intToStr(getCost(i)->getAmount());
str+= "\n";
}
}
for(int i=0; i<getUnitReqCount(); ++i){
str+= getUnitReq(i)->getName();
str+= "\n";
}
for(int i=0; i<getUpgradeReqCount(); ++i){
str+= getUpgradeReq(i)->getName();
str+= "\n";
}
return str;
}
}}//end namespace