142 lines
3.1 KiB
C++
142 lines
3.1 KiB
C++
// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2009-2010 Titus Tscharntke (info@titusgames.de) and
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// Mark Vejvoda (mark_vejvoda@hotmail.com)
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef _SHARED_PLATFORMCOMMON_BASETHREAD_H_
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#define _SHARED_PLATFORMCOMMON_BASETHREAD_H_
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#include "leak_dumper.h"
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#include "thread.h"
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#include <string>
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using namespace Shared::Platform;
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using namespace std;
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namespace Shared { namespace PlatformCommon {
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// =====================================================
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// class BaseThread
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// =====================================================
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class BaseThread : public Thread
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{
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protected:
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Mutex mutexRunning;
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Mutex mutexQuit;
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Mutex mutexBeginExecution;
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Mutex mutexDeleteSelfOnExecutionDone;
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Mutex mutexThreadObjectAccessor;
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bool threadOwnerValid;
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Mutex mutexThreadOwnerValid;
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Mutex mutexExecutingTask;
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bool executingTask;
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bool quit;
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bool running;
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string uniqueID;
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bool hasBeginExecution;
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bool deleteSelfOnExecutionDone;
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virtual void setQuitStatus(bool value);
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void deleteSelfIfRequired();
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public:
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BaseThread();
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virtual ~BaseThread();
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virtual void execute()=0;
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virtual void signalQuit();
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virtual bool getQuitStatus();
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virtual bool getRunningStatus();
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virtual bool getHasBeginExecution();
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virtual void setHasBeginExecution(bool value);
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static bool shutdownAndWait(BaseThread *ppThread);
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virtual bool shutdownAndWait();
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virtual bool canShutdown(bool deleteSelfIfShutdownDelayed=false);
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virtual bool getDeleteSelfOnExecutionDone();
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virtual void setDeleteSelfOnExecutionDone(bool value);
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void setUniqueID(string value) { uniqueID = value; }
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string getUniqueID() { return uniqueID; }
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virtual void setRunningStatus(bool value);
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void setExecutingTask(bool value);
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bool getExecutingTask();
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void setThreadOwnerValid(bool value);
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bool getThreadOwnerValid();
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Mutex * getMutexThreadOwnerValid();
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Mutex * getMutexThreadObjectAccessor() { return &mutexThreadObjectAccessor; }
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};
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class RunningStatusSafeWrapper {
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protected:
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BaseThread *thread;
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public:
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RunningStatusSafeWrapper(BaseThread *thread) {
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this->thread = thread;
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Enable();
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}
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~RunningStatusSafeWrapper() {
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Disable();
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}
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void Enable() {
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if(this->thread != NULL) {
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this->thread->setRunningStatus(true);
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}
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}
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void Disable() {
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if(this->thread != NULL) {
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this->thread->setRunningStatus(false);
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}
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}
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};
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class ExecutingTaskSafeWrapper {
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protected:
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BaseThread *thread;
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public:
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ExecutingTaskSafeWrapper(BaseThread *thread) {
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this->thread = thread;
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Enable();
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}
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~ExecutingTaskSafeWrapper() {
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Disable();
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}
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void Enable() {
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if(this->thread != NULL) {
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this->thread->setExecutingTask(true);
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}
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}
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void Disable() {
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if(this->thread != NULL) {
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this->thread->setExecutingTask(false);
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}
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}
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};
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}}//end namespace
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#endif
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