MegaGlest/source/shared_lib/include/util/properties.h

88 lines
2.8 KiB
C++

// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_UTIL_PROPERTIES_H_
#define _SHARED_UTIL_PROPERTIES_H_
#include <string>
#include <map>
#include <vector>
#include "leak_dumper.h"
using std::map;
using std::vector;
using std::string;
using std::pair;
namespace Shared{ namespace Util{
// =====================================================
// class Properties
//
/// ini-like file loader
// =====================================================
class Properties {
private:
static const int maxLine= 4096;
public:
typedef pair<string, string> PropertyPair;
typedef map<string, string> PropertyMap;
typedef vector<PropertyPair> PropertyVector;
private:
PropertyVector propertyVector;
PropertyMap propertyMap;
string path;
static string applicationPath;
public:
static void setApplicationPath(string value) { applicationPath=value; }
static string getApplicationPath() { return applicationPath; }
void clear();
void load(const string &path,bool clearCurrentProperties=true);
void save(const string &path);
int getPropertyCount() const {return (int)propertyVector.size();}
string getKey(int i) const {return propertyVector[i].first;}
string getString(int i) const {return propertyVector[i].second;}
bool getBool(const string &key, const char *defaultValueIfNotFound=NULL) const;
int getInt(const string &key, const char *defaultValueIfNotFound=NULL) const;
int getInt(const string &key, int min, int max, const char *defaultValueIfNotFound=NULL) const;
float getFloat(const string &key, const char *defaultValueIfNotFound=NULL) const;
float getFloat(const string &key, float min, float max, const char *defaultValueIfNotFound=NULL) const;
const string getString(const string &key, const char *defaultValueIfNotFound=NULL) const;
int getInt(const char *key,const char *defaultValueIfNotFound=NULL) const;
bool getBool(const char *key,const char *defaultValueIfNotFound=NULL) const;
float getFloat(const char *key,const char *defaultValueIfNotFound=NULL) const;
const string getString(const char *key,const char *defaultValueIfNotFound=NULL) const;
void setInt(const string &key, int value);
void setBool(const string &key, bool value);
void setFloat(const string &key, float value);
void setString(const string &key, const string &value);
static bool applyTagsToValue(string &value);
string getpath() const { return path;}
string toString();
};
}}//end namespace
#endif