MegaGlest/source/glest_game
James McCulloch bdd4f306f4 * added GAE path finder (SearchEngine and friends)
* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
 * compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
..
ai * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
facilities * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
game * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
global - added auto-create of user ini files if they don't exist 2010-07-03 07:02:31 +00:00
graphics - added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings 2010-07-11 07:38:08 +00:00
gui - adjusted ? toggle key to always allow toggling of FPS (whether or not debug in enabled) 2010-07-06 15:11:10 +00:00
main - added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings 2010-07-11 07:38:08 +00:00
menu - added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings 2010-07-11 07:38:08 +00:00
network - added LAN IP in custom Menu 2010-07-10 06:14:31 +00:00
sound - added error checking and allow the game to continue if we cannot init the sound system 2010-07-09 22:16:26 +00:00
type_instances * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
types * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
world * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00