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main_menu.cpp
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
main_menu.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
menu_background.cpp
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- when RainEffect=false then ALSO disable rain in the main menu
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2012-03-03 08:52:52 +00:00 |
menu_background.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
menu_state_about.cpp
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corrected font alingment when using combination of newline and tabs
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2011-11-28 15:59:38 +00:00 |
menu_state_about.h
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- just for you james! Fixed about screen text alignment
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2011-11-15 04:48:57 +00:00 |
menu_state_connected_game.cpp
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- bugfixes and code cleanup found using cppcheck
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2012-03-28 06:25:57 +00:00 |
menu_state_connected_game.h
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- numerous fixed for network scenario handling
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2011-12-28 04:46:36 +00:00 |
menu_state_custom_game.cpp
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- fixed bug for network scenarios where first slot is not human (closed network slots)
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2012-03-31 06:05:20 +00:00 |
menu_state_custom_game.h
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- bugfix for segfault in menu when exiting too fast
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2012-03-05 22:53:03 +00:00 |
menu_state_graphic_info.cpp
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- bugfixes related to cppcheck report
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2011-12-02 16:07:59 +00:00 |
menu_state_graphic_info.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_join_game.cpp
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- updated for better handling of streflop on different platforms
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2012-02-10 06:21:06 +00:00 |
menu_state_join_game.h
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Host_Game instead of Custom_Game in Lan_Game/Internet_Game
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2011-10-30 22:23:57 +00:00 |
menu_state_keysetup.cpp
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GraphicMessageBox can handle multiple buttons now
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2012-02-19 17:37:53 +00:00 |
menu_state_keysetup.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_load_game.cpp
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- bugfixes and code cleanup found using cppcheck
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2012-03-28 06:25:57 +00:00 |
menu_state_load_game.h
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- updated load game screen and added some missing language text
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2012-03-17 03:32:20 +00:00 |
menu_state_masterserver.cpp
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- added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow)
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2012-03-03 08:28:15 +00:00 |
menu_state_masterserver.h
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- added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow)
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2012-03-03 08:28:15 +00:00 |
menu_state_mods.cpp
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- fix segfault when converting models
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2012-03-03 18:40:18 +00:00 |
menu_state_mods.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_new_game.cpp
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- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
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2012-03-17 08:20:17 +00:00 |
menu_state_new_game.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_options.cpp
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Gamma Correction in inGame options with direct feedback.
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2012-03-13 18:59:33 +00:00 |
menu_state_options.h
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alpha correction in options menu ( checkin with error included , which needs to be fixed! )
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2012-03-13 00:44:55 +00:00 |
menu_state_root.cpp
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- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
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2012-03-17 08:20:17 +00:00 |
menu_state_root.h
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first steps for load game menu
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2012-03-14 23:53:11 +00:00 |
menu_state_scenario.cpp
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- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
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2012-03-17 08:20:17 +00:00 |
menu_state_scenario.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
server_line.cpp
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- fixed font overlapping on master server menu
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2011-12-03 09:08:50 +00:00 |
server_line.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |