MegaGlest/source/glest_game
Mark Vejvoda 66d4fce081 - added missing translation strings to spanish (used bablefish for translations)
- updated exit text to support newlines in language text
- added support for netwlines in language string code
2010-07-03 06:48:24 +00:00
..
ai bugfixes for AI command execution 2010-06-10 21:53:50 +00:00
facilities - updated beta version to 19 2010-07-02 02:54:24 +00:00
game - bugfixes for processing disconnect and game end scenarios. These fixes corrected a bunch of segfaults when client or server disconnect. 2010-07-02 19:57:47 +00:00
global - added missing translation strings to spanish (used bablefish for translations) 2010-07-03 06:48:24 +00:00
graphics - network related bugfixes: 2010-06-29 06:50:35 +00:00
gui - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
main - added missing translation strings to spanish (used bablefish for translations) 2010-07-03 06:48:24 +00:00
menu - bugfix for regression of disconnecting from server on lobby screen 2010-07-02 16:54:28 +00:00
network - bugfixes for processing disconnect and game end scenarios. These fixes corrected a bunch of segfaults when client or server disconnect. 2010-07-02 19:57:47 +00:00
sound - added more debug statements to try to track beta bugs 2010-06-12 18:27:39 +00:00
type_instances - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
types - fixed TOM's game loading screen mouse click problem 2010-06-25 05:05:52 +00:00
world - added many new things and fixed a number of bugs (too tried to mention them all) 2010-06-24 01:23:18 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00