MegaGlest/source/glest_game/gui
Mark Vejvoda eeda623b4f - removed the rotateunit flag (its now just part of MG)
- updated rendering to consider both visible and explored cells when rendering untis and objects
- added a warning message when a client is lagging and coming close to being kicked off
2010-06-17 00:08:27 +00:00
..
display.cpp Bugfix for trace bug#: 2984991 2010-04-11 01:25:06 +00:00
display.h Bugfix for trace bug#: 2984991 2010-04-11 01:25:06 +00:00
gui.cpp - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
gui.h - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
selection.cpp - Attempt to fix unit id allocation issues 2010-05-31 09:24:44 +00:00