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MegaGlest
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ced374410c
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
ced374410c
- added GAE compatible stubs for a few new lua methods
2012-01-05 20:01:22 +00:00
..
ai
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
facilities
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
game
- added GAE compatible stubs for a few new lua methods
2012-01-05 20:01:22 +00:00
global
- bugfix for handling of custom data path (Should not require strange escaping sequence)
2011-12-25 16:22:01 +00:00
graphics
- bugfix on windows for autoscreenshots in g3d viewer
2012-01-04 21:43:34 +00:00
gui
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
main
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
menu
- fixed placement of map filter controls
2012-01-05 02:03:54 +00:00
network
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
sound
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
type_instances
- fix custom player colors for mods
2011-12-14 23:01:13 +00:00
types
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
world
- added new lua function to display playername:
2012-01-05 00:45:17 +00:00
CMakeLists.txt
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00