Commit Graph

1908 Commits

Author SHA1 Message Date
Mark Vejvoda
ced374410c - added GAE compatible stubs for a few new lua methods 2012-01-05 20:01:22 +00:00
Mark Vejvoda
58f6ceb801 - fixed placement of map filter controls 2012-01-05 02:03:54 +00:00
Mark Vejvoda
e351def1cb - added new lua function to display playername:
getPlayerName(i)
2012-01-05 00:45:17 +00:00
Mark Vejvoda
6f924b310d - added new lua method to get system macro values:
dofile(getSystemMacroValue("$SCENARIO_PATH") .. "unit.ai.class.lua")
2012-01-05 00:04:55 +00:00
Mark Vejvoda
7b69d3040f - bugfix on windows for autoscreenshots in g3d viewer 2012-01-04 21:43:34 +00:00
Mark Vejvoda
a1a0b9e79c - bugfix for not finding hud for scenarios with embedded techtree 2012-01-04 04:10:11 +00:00
Mark Vejvoda
a20b848646 - discovered a possible bug that may have caused people with valid VBO support to crash, this fix may resolve that issue. 2011-12-30 06:24:59 +00:00
Mark Vejvoda
ec2f889a76 - scenario pause command should work in network mode 2011-12-28 07:26:16 +00:00
Mark Vejvoda
61bebd6b86 - numerous fixed for network scenario handling 2011-12-28 04:46:36 +00:00
Mark Vejvoda
e45d42cd6f - bugfixes for network scenarios to enable / disable certain controls 2011-12-26 22:51:48 +00:00
Mark Vejvoda
ca03fab5aa - bugfixes for network scenarios to use proper fog of war settings from scenario (also victory conditions etc) 2011-12-26 07:11:52 +00:00
Mark Vejvoda
0338841689 - initial code to try out network based scenarios (not yet implemented for masterserver) 2011-12-26 06:29:14 +00:00
Mark Vejvoda
dfa8f4a7e2 - bugfix for handling of custom data path (Should not require strange escaping sequence) 2011-12-25 16:22:01 +00:00
Mark Vejvoda
835c886705 - few tweaks to get things compiling under mingw 2011-12-25 03:09:39 +00:00
Mark Vejvoda
2e94c32d59 - added ability to check if compiler supports SSE and if not fallback to X87 for streflop.
- added ability for clients to specify gamma override value for drivers which support it
2011-12-23 08:20:54 +00:00
Mark Vejvoda
eb1408550d - more debian related changes for better manpages 2011-12-20 07:00:23 +00:00
Mark Vejvoda
cd046783c8 - updated man2help options 2011-12-20 06:09:33 +00:00
Mark Vejvoda
ea741cb0bb - updated man2help options 2011-12-20 05:51:10 +00:00
Mark Vejvoda
1fb7f74466 - server updates waiting message more frequently now on game loading 2011-12-20 02:36:04 +00:00
Mark Vejvoda
4548c6ebb8 - updated scripts to make release easier.
- incremented version to 3.6.0.2
2011-12-16 09:04:26 +00:00
Mark Vejvoda
ebba25b06f - updated so streflop can be totally ignored when that cmake switch is off 2011-12-16 06:24:21 +00:00
Mark Vejvoda
bb16ed2a65 - debian related changes 2011-12-15 11:16:14 +00:00
Mark Vejvoda
c11266d529 - fix custom player colors for mods 2011-12-14 23:01:13 +00:00
Mark Vejvoda
157c052a82 - allow mod's to change player colors 2011-12-14 22:42:38 +00:00
Titus Tscharntke
3e7b8a5aa8 Little fix to get rid of annoying black squares on left and right screen border when moving camera. It fixes some missing(black) parts of hills too ( not all of them but the obvious ones ). 2011-12-14 22:38:02 +00:00
Mark Vejvoda
92088ef1f6 - more bugfixes for properly install of manpages on debian 2011-12-14 16:57:56 +00:00
Mark Vejvoda
eca4f1934f - updated cmake builds scripts to not fail if help2man is not installed 2011-12-14 09:39:03 +00:00
Mark Vejvoda
19d564dcd1 - fixes for build scripts to use common manpage variable name 2011-12-14 07:50:53 +00:00
Mark Vejvoda
9852325da6 - fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda
62a7186216 - updated build files to auto generate manpages for debian
- fixed spelling mistakes and broken links
2011-12-14 06:27:35 +00:00
Mark Vejvoda
ddca84a8b4 - default to regular selection buffer selection, but make optional support for color picking or frustum picking in case some players need it. 2011-12-14 02:25:14 +00:00
Mark Vejvoda
d64bf0a4c9 - disable color picking by default, and add error codes for selection buffer 2011-12-14 01:15:27 +00:00
Titus Tscharntke
dc4ba27048 no more long distance unit rendereing 2011-12-13 20:29:32 +00:00
Mark Vejvoda
c4dc1e616b - added support for pixel buffers and use it for color picking (eventually for screenshots) 2011-12-13 19:52:17 +00:00
Mark Vejvoda
2dd2afb296 - changed selection code to use color picking, can disable using new ini setting:
EnableColorPicking=false
2011-12-13 01:30:52 +00:00
Mark Vejvoda
b6d7d1234c - incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
Mark Vejvoda
dc6cd9281f - centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
- headless server now shows GUI messages in console
- made 'blocked player' button font smaller
2011-12-05 05:26:48 +00:00
Mark Vejvoda
a0888b8292 - add more info on corrupt map 2011-12-05 00:13:30 +00:00
Mark Vejvoda
049b2952f2 - bugfix for invalid language setting in userini
- added debug info to track down tomreyn's issue
2011-12-05 00:02:32 +00:00
Mark Vejvoda
dee5b11518 - updated version to 3.6.0 in prep for release 2011-12-03 17:44:54 +00:00
Mark Vejvoda
860808a3bb - fixed UI to fit most language text comfortably 2011-12-03 10:02:33 +00:00
Mark Vejvoda
1efb0b2b9a - bugfix for battle end screen font placement 2011-12-03 09:20:13 +00:00
Mark Vejvoda
4cfca0846c - fixed font overlapping on master server menu 2011-12-03 09:08:50 +00:00
Mark Vejvoda
8d89718a76 - fixed font overlapping on battle end screen 2011-12-03 08:43:48 +00:00
Mark Vejvoda
6c945a4aa6 - admin connected to a headless server can now restore auto saved game settings 2011-12-03 08:17:49 +00:00
Mark Vejvoda
8a5d4463a6 - fixed bug in sdl where it doesn't always give the correct key modifiers.
- can now press alt-enter on intro screen
2011-12-03 04:58:36 +00:00
Mark Vejvoda
46d68b8d50 -updated so all languages can take default values from the default language 2011-12-03 03:35:36 +00:00
Mark Vejvoda
7b8c8195b0 - fix map preview so it doesn't flicker 2011-12-03 02:23:06 +00:00
Mark Vejvoda
609bc528d2 - fixed fog of war bug in map preview for connected client
- in headless mode keep three caches in case its related to out of synch
- comment out spurious irc console text
2011-12-03 01:19:54 +00:00
Mark Vejvoda
01ea0787a3 - a few more updates to cut down on RAM use for headless server 2011-12-03 00:39:03 +00:00