MegaGlest/source/glest_game/graphics
Mark Vejvoda ab64b9343f - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
..
particle_type.cpp - attempt to see if this makes stability better 2013-10-02 20:22:10 +00:00
particle_type.h and one more "int" which should be "float" ( at the moment ) 2013-10-02 22:31:04 +00:00
renderer.cpp - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
renderer.h - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
unit_particle_type.cpp - attempt to see if this makes stability better 2013-10-02 20:22:10 +00:00
unit_particle_type.h - attempt to see if this makes stability better 2013-10-02 20:22:10 +00:00