MegaGlest/source/glest_game
Mark Vejvoda 8d040b9f63 - attempt to ensure color picking ALWAYS has unique colors 2013-11-25 07:26:23 +00:00
..
ai - bugfix for compilation on windows 2013-11-19 22:47:22 +00:00
facilities - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
game - attempt to ensure color picking ALWAYS has unique colors 2013-11-25 07:26:23 +00:00
global - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
graphics - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
gui - code cleanup based on additional gcc warnings 2013-11-19 07:05:45 +00:00
main - bugfix for headless server's reporting of winning players and team. 2013-11-22 21:17:38 +00:00
menu - attempt to ensure color picking ALWAYS has unique colors 2013-11-24 04:44:12 +00:00
network - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
sound - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
type_instances - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
types - attempt to ensure color picking ALWAYS has unique colors 2013-11-24 04:44:12 +00:00
world - bugfix for headless server's reporting of winning players and team. 2013-11-22 21:17:38 +00:00
CMakeLists.txt - bugfix for cmake builds handling of help2man for empty executable paths 2013-11-18 23:10:38 +00:00