MegaGlest/source/glest_game
2012-01-24 21:28:05 +00:00
..
ai - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
facilities - numerous fixed for network scenario handling 2011-12-28 04:46:36 +00:00
game - attempt to fix using grouping hotkeys for AZERTY keyboards (so user can press shift + #) 2012-01-09 21:08:19 +00:00
global - bugfix for custom data path macro usage to avoid compiler errors 2012-01-24 07:39:16 +00:00
graphics - ported bugfixes for 3.6.0.3 release: 2012-01-23 07:22:43 +00:00
gui - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
main - ported bugfixes to trunk from 3.6.0.3 2012-01-24 21:28:05 +00:00
menu - bugfix on battle screen when 8 players playing, last player is sometimes chopped off 2012-01-06 06:55:27 +00:00
network - port changes from 3.6.0.3 to trunk for windows hosting patch 2012-01-20 04:15:13 +00:00
sound - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
type_instances - fix custom player colors for mods 2011-12-14 23:01:13 +00:00
types faction links, modders can include factions from other techtrees if techtree.xmls are compatible. 2012-01-17 01:34:50 +00:00
world - ported bugfixes for 3.6.0.3 release: 2012-01-23 07:22:43 +00:00
CMakeLists.txt - more debian related changes for better manpages 2011-12-20 07:00:23 +00:00