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MegaGlest
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e0a6ec7e32
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
12d1885c65
- ported bugfixes to trunk from 3.6.0.3
2012-01-24 21:28:05 +00:00
..
ai
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
facilities
- numerous fixed for network scenario handling
2011-12-28 04:46:36 +00:00
game
- attempt to fix using grouping hotkeys for AZERTY keyboards (so user can press shift + #)
2012-01-09 21:08:19 +00:00
global
- bugfix for custom data path macro usage to avoid compiler errors
2012-01-24 07:39:16 +00:00
graphics
- ported bugfixes for 3.6.0.3 release:
2012-01-23 07:22:43 +00:00
gui
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
main
- ported bugfixes to trunk from 3.6.0.3
2012-01-24 21:28:05 +00:00
menu
- bugfix on battle screen when 8 players playing, last player is sometimes chopped off
2012-01-06 06:55:27 +00:00
network
- port changes from 3.6.0.3 to trunk for windows hosting patch
2012-01-20 04:15:13 +00:00
sound
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
type_instances
- fix custom player colors for mods
2011-12-14 23:01:13 +00:00
types
faction links, modders can include factions from other techtrees if techtree.xmls are compatible.
2012-01-17 01:34:50 +00:00
world
- ported bugfixes for 3.6.0.3 release:
2012-01-23 07:22:43 +00:00
CMakeLists.txt
- more debian related changes for better manpages
2011-12-20 07:00:23 +00:00