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titiger e4c2683e1d fixed missing food for shared resource games on startup
To claculate limitResourcesToStore() we need to first load all factions. 
Else we get wrong results for  limitResourcesToStore(), and by this sometimes 
no food on startup, depending on the setup.
2015-01-12 01:46:12 +01:00
data new maps 2015-01-04 01:04:58 +01:00
docs new maps 2015-01-04 01:04:58 +01:00
mk - update a few scripts to exclude cegui data 2014-12-29 17:23:20 -08:00
source fixed missing food for shared resource games on startup 2015-01-12 01:46:12 +01:00
.gitattributes The documentation's files format will be more friendly for the average Windows OS user. 2014-01-25 20:29:49 +01:00
.gitignore more git ignores for Windows 2014-01-30 23:43:26 +01:00
.gitmodules transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
.travis.yml travis: don't apt-get upgrade build node 2014-02-27 03:22:36 +01:00
CMakeLists.txt Change coment on Apple test 2014-12-23 07:18:17 +11:00
README.txt Another symlink bites the dust 2014-01-26 02:57:06 +01:00

README.txt

Please refer to docs/ for all documentation, license and copyright information.