MegaGlest/source/shared_lib/include/graphics/gl
2011-01-18 23:56:30 +00:00
..
base_renderer.h more fixes for editor 2010-12-05 01:33:28 +00:00
context_gl.h - added proper constructor and initialize member vars 2010-09-14 06:36:55 +00:00
font_gl.h - bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using: 2010-10-09 20:35:53 +00:00
graphics_factory_basic_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_factory_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_factory_gl2.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_renderer_gl.h - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
opengl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
particle_renderer_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
shader_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
text_renderer_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
texture_gl.h - added some initial work to support FBO (frame buffer objects) 2010-11-01 16:44:05 +00:00