MegaGlest/source/glest_game/main
Titus Tscharntke f0fb35b64d menu layout ...
2011-11-04 00:36:07 +00:00
..
battle_end.cpp menu layout ... 2011-11-04 00:36:07 +00:00
battle_end.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
intro.cpp fix for wrong path used to load overridden intro data 2011-11-03 14:23:21 +00:00
intro.h - added commented out code for loading md5 models (and obj format models) on intro page 2011-10-18 07:10:19 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings) 2011-11-02 17:17:28 +00:00
main.h ensure language toggle only happens outside of a render event 2011-10-25 22:40:28 +00:00
program.cpp Host_Game instead of Custom_Game in Lan_Game/Internet_Game 2011-10-30 22:23:57 +00:00
program.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00