MegaGlest/source/glest_game
2011-03-12 22:11:09 +00:00
..
ai - carving pathfinder to 500 and disabling pathfinder cache to see if it performs better. 2011-03-05 08:01:48 +00:00
facilities - misc logs and screenshots now also go in userdata folder 2011-03-10 17:31:55 +00:00
game - another keyboard bugfix (pressing esc properly cancels chat mode), Thanks ultifd 2011-03-12 03:10:07 +00:00
global - bugfix for g3d viewer to work with windows openwith 2011-03-11 23:48:16 +00:00
graphics gonanas patch! Thank a lot! For me it works, please test ! ( hopefully really no more flickering now ) 2011-03-09 01:46:00 +00:00
gui double click selection for units standing near or in buildings 2011-03-08 20:19:19 +00:00
main - some initial work to allow saving models in the current v4 g3d format (new commandline option to test it also) and also convert textures into png 2011-03-12 21:29:37 +00:00
menu - added logic to delete old texture after doing a model texture conversion 2011-03-12 22:11:09 +00:00
network - added option to disable file transfers for tileset and/or techtrees for published (internet) games 2011-03-11 12:14:24 +00:00
sound - a few changes and now seems to compile in VC++ 2010 (still need to checkin project files) 2011-02-15 23:53:48 +00:00
type_instances particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
types particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
world - misc logs and screenshots now also go in userdata folder 2011-03-10 17:31:55 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00