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MegaGlest
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fe2854e3e0
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
fe2854e3e0
- force crc refresh right after clearing the cache after file xfer
2011-03-10 21:50:43 +00:00
..
ai
- carving pathfinder to 500 and disabling pathfinder cache to see if it performs better.
2011-03-05 08:01:48 +00:00
facilities
- misc logs and screenshots now also go in userdata folder
2011-03-10 17:31:55 +00:00
game
- bugfix for alpha letter keys used for certain hotkey operations
2011-03-10 18:26:45 +00:00
global
- cleaned up some compiler warnings
2011-03-10 18:45:05 +00:00
graphics
gonanas patch! Thank a lot! For me it works, please test ! ( hopefully really no more flickering now )
2011-03-09 01:46:00 +00:00
gui
double click selection for units standing near or in buildings
2011-03-08 20:19:19 +00:00
main
- added a CRC file cache to improve performance of CRC operations for large lists of files
2011-03-10 21:38:43 +00:00
menu
- force crc refresh right after clearing the cache after file xfer
2011-03-10 21:50:43 +00:00
network
- added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now)
2011-03-09 23:09:32 +00:00
sound
- a few changes and now seems to compile in VC++ 2010 (still need to checkin project files)
2011-02-15 23:53:48 +00:00
type_instances
particles for ressouces ... the gold will glow tomorrow :-D
2011-03-09 01:32:27 +00:00
types
particles for ressouces ... the gold will glow tomorrow :-D
2011-03-09 01:32:27 +00:00
world
- misc logs and screenshots now also go in userdata folder
2011-03-10 17:31:55 +00:00
CMakeLists.txt
- bugfix for static inclusion of libcurl
2011-01-04 02:55:45 +00:00