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main_menu.cpp
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- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
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2011-01-18 01:24:45 +00:00 |
main_menu.h
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resource multiplier only for cpu players.
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2010-11-11 01:24:48 +00:00 |
menu_background.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_background.h
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- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
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2011-01-18 23:56:30 +00:00 |
menu_state_about.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_about.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
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- force crc refresh right after clearing the cache after file xfer
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2011-03-10 21:50:43 +00:00 |
menu_state_connected_game.h
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- added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now)
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2011-03-09 23:09:32 +00:00 |
menu_state_custom_game.cpp
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- added support for better user data customization and default linux path will now be ~/.megaglest/ for user related ini's and data content
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2011-03-10 07:26:43 +00:00 |
menu_state_custom_game.h
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fix for updateAttackStopped and command queuing;
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2011-01-30 23:01:55 +00:00 |
menu_state_graphic_info.cpp
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- move return button placement on video info menu
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2011-01-10 05:06:00 +00:00 |
menu_state_graphic_info.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
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- added support for better user data customization and default linux path will now be ~/.megaglest/ for user related ini's and data content
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2011-03-10 07:26:43 +00:00 |
menu_state_join_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_keysetup.cpp
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- added support for better user data customization and default linux path will now be ~/.megaglest/ for user related ini's and data content
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2011-03-10 07:26:43 +00:00 |
menu_state_keysetup.h
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- another attempt to fix keyboard menu for windows
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2011-03-06 07:55:38 +00:00 |
menu_state_masterserver.cpp
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- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
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2011-01-31 23:01:39 +00:00 |
menu_state_masterserver.h
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- updated Internet games to use 2 new fields, country and game status.
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2011-01-25 07:41:12 +00:00 |
menu_state_new_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
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Option to switch on/off tileset particles
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2011-03-06 13:11:22 +00:00 |
menu_state_options.h
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Option to switch on/off tileset particles
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2011-03-06 13:11:22 +00:00 |
menu_state_root.cpp
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- bugfix for esc key
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2011-03-08 02:07:35 +00:00 |
menu_state_root.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.cpp
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- more user friendly messages for scenario errors
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2011-01-28 20:16:45 +00:00 |
menu_state_scenario.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
server_line.cpp
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hopefully the masterserver listing works now ...
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2011-02-17 00:54:17 +00:00 |
server_line.h
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status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless )
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2011-02-15 00:24:31 +00:00 |