- updated win32 project files with newly added files
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3401673918
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1ea57853c5
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@ -942,6 +942,10 @@
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RelativePath="..\..\source\glest_game\types\tech_tree.h"
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RelativePath="..\..\source\glest_game\types\tech_tree.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath="..\..\source\glest_game\types\tileset_model_type.cpp"
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>
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</File>
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<File
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<File
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RelativePath="..\..\source\glest_game\types\unit_type.cpp"
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RelativePath="..\..\source\glest_game\types\unit_type.cpp"
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>
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>
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@ -54,7 +54,7 @@ public:
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int getHeight() const {return height;}
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int getHeight() const {return height;}
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void setHeight(int height) {this->height=height;}
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void setHeight(int height) {this->height=height;}
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bool getRotationAllowed() const {return rotationAllowed;}
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bool getRotationAllowed() const {return rotationAllowed;}
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void setRotationAllowed(int rotationAllowed) {this->rotationAllowed=rotationAllowed;}
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void setRotationAllowed(bool rotationAllowed) {this->rotationAllowed=rotationAllowed;}
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};
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};
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}}//end namespace
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}}//end namespace
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