fix the filename shown when downloading saved game for join in progress
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@ -3142,7 +3142,7 @@ void MenuStateConnectedGame::update() {
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GameConstants::saveNetworkGameFileClientCompressed,
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GameConstants::saveNetworkGameFileServerCompressed);
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getInProgressSavedGameFromFTPServer = GameConstants::saveNetworkGameFileClient;
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getInProgressSavedGameFromFTPServer = GameConstants::saveNetworkGameFileServerCompressed;
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fileFTPProgressList[getInProgressSavedGameFromFTPServer] = pair<int,string>(0,"");
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}
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safeMutexFTPProgress.ReleaseLock();
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@ -4081,8 +4081,7 @@ void MenuStateConnectedGame::FTPClient_CallbackEvent(string itemName,
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}
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string extractedFileName = saveGameFilePath + string(GameConstants::saveNetworkGameFileClient);
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bool extract_result = extractFileFromZIPFile(
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saveGameFile,extractedFileName);
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bool extract_result = extractFileFromZIPFile(saveGameFile,extractedFileName);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Saved game [%s] compressed to [%s] returned: %d\n",saveGameFile.c_str(),extractedFileName.c_str(), extract_result);
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}
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