fix the filename shown when downloading saved game for join in progress

This commit is contained in:
Mark Vejvoda 2013-06-01 23:55:21 +00:00
parent 2cd6325806
commit a7269de8f6

View File

@ -3142,7 +3142,7 @@ void MenuStateConnectedGame::update() {
GameConstants::saveNetworkGameFileClientCompressed,
GameConstants::saveNetworkGameFileServerCompressed);
getInProgressSavedGameFromFTPServer = GameConstants::saveNetworkGameFileClient;
getInProgressSavedGameFromFTPServer = GameConstants::saveNetworkGameFileServerCompressed;
fileFTPProgressList[getInProgressSavedGameFromFTPServer] = pair<int,string>(0,"");
}
safeMutexFTPProgress.ReleaseLock();
@ -4081,8 +4081,7 @@ void MenuStateConnectedGame::FTPClient_CallbackEvent(string itemName,
}
string extractedFileName = saveGameFilePath + string(GameConstants::saveNetworkGameFileClient);
bool extract_result = extractFileFromZIPFile(
saveGameFile,extractedFileName);
bool extract_result = extractFileFromZIPFile(saveGameFile,extractedFileName);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Saved game [%s] compressed to [%s] returned: %d\n",saveGameFile.c_str(),extractedFileName.c_str(), extract_result);
}