pavanvo
|
a1a93ae3d8
|
fix: add param nextUnitTypeId
to NetworkCommand class to prevent collision morph with build
|
2022-09-06 17:43:54 +04:00 |
pavanvo
|
8d141ca57f
|
fix: add check
|
2022-09-06 03:08:28 +04:00 |
pavanvo
|
0b1dcc70f5
|
feat: allow queue after Morph commands
|
2022-09-06 02:11:27 +04:00 |
SoftCoder
|
588ec21d8a
|
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
|
2017-10-09 23:09:52 -07:00 |
SoftCoder
|
865a665bf0
|
- round 2 of cppcheck code cleanup
|
2017-10-09 20:21:14 -07:00 |
SoftCoder
|
26581a77d2
|
- first round of cleanup from cppcheck report
|
2017-10-09 19:09:36 -07:00 |
SoftCoder
|
d78f28983b
|
- some coverity based cleanups
|
2017-10-08 20:31:42 -07:00 |
SoftCoder
|
644c76e0c1
|
- attempt to fix issue #142
|
2017-02-04 18:43:58 -08:00 |
titiger
|
d420c7e681
|
forgot to remove a printf
|
2016-10-30 22:30:51 +01:00 |
titiger
|
c9b92ea97d
|
map filter for headless servers
|
2016-10-30 20:19:07 +01:00 |
SoftCoder
|
d6dbb187cc
|
- fixed some bugs discovered by coverity scan
|
2016-01-20 21:34:23 -08:00 |
SoftCoder
|
0d8377d6b4
|
- try to fix mac build
|
2016-01-18 15:29:16 -08:00 |
SoftCoder
|
86a59859b9
|
- atempt to cleanup use fo auto_ptr
|
2016-01-18 13:20:49 -08:00 |
SoftCoder
|
fcdc29cc85
|
- fix issue #91
|
2016-01-06 22:43:40 -08:00 |
SoftCoder
|
61f77a88f5
|
- more network speed improvements for one packet netwrok comamndlist
|
2015-12-31 18:10:21 -08:00 |
SoftCoder
|
a399f8d1a5
|
- try to improve launch packet speed and add performance logging for client network code
|
2015-12-31 16:02:09 -08:00 |
SoftCoder
|
b54b295ac8
|
- memory cleanup and fixed from cpcpheck
|
2015-12-31 14:22:25 -08:00 |
SoftCoder
|
eb15f8d701
|
- add compressed network messages for nmtLaunch and nmtBroadCastSetup (not backward compatible)
|
2015-12-31 13:12:26 -08:00 |
SoftCoder
|
888254400e
|
- attempt to speed up sending net comamdns over sockets
|
2015-12-30 19:58:09 -08:00 |
SoftCoder
|
27ed0b88fe
|
- beter checking for dsiconnected socket for sensitive winsock
|
2015-12-30 18:29:27 -08:00 |
SoftCoder
|
3814b9317f
|
- attempt another network speed improvement
|
2015-12-30 03:07:37 -08:00 |
SoftCoder
|
99289e8fe5
|
- reset bad merge for network ready timeout
|
2015-12-29 08:08:46 -08:00 |
SoftCoder
|
ecaf376cb1
|
- attempt to rollback alst push causing hangs
|
2015-12-28 19:59:45 -08:00 |
SoftCoder
|
196660742a
|
- attempt to fix lagging in lobby and for windows clients
|
2015-12-28 17:59:26 -08:00 |
SoftCoder
|
b348a727a5
|
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
|
2015-12-28 12:55:18 -08:00 |
SoftCoder
|
c873e72a4f
|
- attempt to see if thsi helsp network play to be more smooth
|
2015-12-28 12:54:44 -08:00 |
filux
|
193609490f
|
Merge pull request #61 from filux/lower-waiting-time
let's try lower waiting time for the multi-player game
|
2015-12-27 19:26:38 +01:00 |
filux
|
1f1156b9b6
|
few second less + should look better on the loading screen
|
2015-12-27 19:12:00 +01:00 |
SoftCoder
|
08713078b6
|
- fix headless network comamnd bug
|
2015-12-26 13:14:22 -08:00 |
SoftCoder
|
9792b9695b
|
- attempt to fix socket issues causing hangs
|
2015-12-25 23:12:00 -08:00 |
SoftCoder
|
c9fb0160dc
|
- attempt to fix hand in windwos network games
|
2015-12-25 14:08:54 -08:00 |
SoftCoder
|
ff2fb03c78
|
- attempt safe socket code to avoid hangs
|
2015-12-23 21:37:35 -08:00 |
SoftCoder
|
b3c9140574
|
- try to fix windows client lag
|
2015-12-22 20:40:31 -08:00 |
SoftCoder
|
c56641e0a0
|
- attempt to see if this fixes issue #92
|
2015-12-16 16:51:14 -08:00 |
SoftCoder
|
49ae35e7cf
|
- thread safe localtime and hopefully back to good performance
|
2015-11-21 11:30:23 -08:00 |
titiger
|
14877da772
|
Only send the allowed max size of characters(bytes)
|
2015-11-11 02:19:54 +01:00 |
filux
|
f0d705ba17
|
lower waiting time for the multi-player game
|
2015-04-05 08:35:34 +02:00 |
SoftCoder
|
4dea67cff9
|
- attempt to fix thread crash when ending game for network play
|
2014-12-19 19:08:04 -08:00 |
titiger
|
85c79be337
|
Game name is now part of the game settings.
This fixes the ugly "S Game" on the stats.
|
2014-11-07 01:26:23 +01:00 |
SoftCoder
|
b4807ed169
|
- in team mode always render two set of resources:
- First set of resources is the team of selected units
- SEcond set of resources is the team total
|
2014-01-29 22:47:55 -08:00 |
SoftCoder
|
39696b6a65
|
- added ability to share resources across same teams
|
2014-01-27 18:55:08 -08:00 |
SoftCoder
|
0d8b3d6c63
|
- updated so masterserver url does not require trailing / in ini
|
2014-01-24 18:20:01 -08:00 |
SoftCoder
|
581a975209
|
- added support for dev mode paths and removed linux symlinks for game data
- bugfix for segfault on headless when client disconnects
|
2014-01-24 13:44:21 -08:00 |
SoftCoder
|
6439d98146
|
- do NOT pause for lagging clients if game network setting set to false
|
2014-01-17 11:32:21 -08:00 |
SoftCoder
|
7d8af94a44
|
- attempt to fix null pointer segfault on masterserver found by tomreyn
|
2014-01-08 12:48:56 -08:00 |
SoftCoder
|
9026ce161d
|
- bugfixes when user has no internet and published not turned on, do not try to do UPNP.
|
2014-01-03 15:10:30 -08:00 |
SoftCoder
|
ecdb229bdf
|
- attempt to do better lag handling (pause game up to 3 times for lagging clients then disconnect)
|
2014-01-02 13:56:37 -08:00 |
SoftCoder
|
676a6071fa
|
- attempt to disable packet throttling on windows
- added some network packet debug code
|
2014-01-01 10:59:55 -08:00 |
SoftCoder
|
3bb9da6cdf
|
- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
|
2013-12-25 11:42:00 -08:00 |
SoftCoder
|
3111b733e2
|
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
|
2013-12-24 22:27:44 -08:00 |