Commit Graph

1239 Commits

Author SHA1 Message Date
Mark Vejvoda
453e5a12e6 - crc thread program exit cleanup, client download now using language string in connected menu 2011-03-27 16:39:19 +00:00
Mark Vejvoda
965ac7e00b - commented out unused curl method so now it should be able to compile on older libcurl 2011-03-27 16:18:16 +00:00
Mark Vejvoda
0f915ae6a6 - better handling of sound system reset when clicking ok in options menu 2011-03-27 15:55:55 +00:00
Titus Tscharntke
df2df4bcfc some rearrangement in options, player names in chat with colors again 2011-03-26 21:38:26 +00:00
Mark Vejvoda
d9bc605974 - added scenarios to mod menu 2011-03-26 18:37:38 +00:00
Titus Tscharntke
5ccfc59819 Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)! 2011-03-26 17:17:34 +00:00
Mark Vejvoda
8f2613e216 - fixed changing username in the lobby 2011-03-26 16:51:26 +00:00
Titus Tscharntke
5648080095 Ready/not Ready/brb in colors; labels can have colors now 2011-03-26 13:40:22 +00:00
Mark Vejvoda
3c73464f5a - added a line to seperate mod lists from return button 2011-03-26 05:09:38 +00:00
Mark Vejvoda
6079e6de2b - better handling of mod menu threading when user has no internet connection 2011-03-26 05:03:38 +00:00
Mark Vejvoda
a3c290240c - removed sleep when waitinf for exit of crc thread 2011-03-26 00:38:26 +00:00
Mark Vejvoda
ff02c552ea - fixed incirrect language string 2011-03-25 23:52:36 +00:00
Mark Vejvoda
07391af2f6 - moved all mod menu strings into english language file 2011-03-25 23:33:04 +00:00
Mark Vejvoda
884b46da60 - more thread cleanup 2011-03-25 22:50:30 +00:00
Mark Vejvoda
53f57dad13 - moved http meta-data work into a background thread for mod menu 2011-03-25 22:40:14 +00:00
Mark Vejvoda
68f1ec06b5 - fix for harvesting workers to reset to original harvest location each time they deliver resources 2011-03-25 20:51:14 +00:00
Mark Vejvoda
0f6f5cfe21 - rolled back last change as it makes things worse 2011-03-25 20:17:14 +00:00
Mark Vejvoda
742cbaa1c7 - attempt to ignore resource cache for human players to see if this fixes harvesting location problems for human players 2011-03-25 20:07:27 +00:00
Mark Vejvoda
fcb1681de9 - now all libcurl calls support http redirection 2011-03-25 19:19:59 +00:00
Mark Vejvoda
1a783b3bba - updates to mod menu for better user experience 2011-03-25 18:42:08 +00:00
Mark Vejvoda
51eca5610e - updated to point mod data lists to masterserver 2011-03-25 10:18:12 +00:00
Mark Vejvoda
9681e7f1bc - initial code for managing mod content (downloads and removal of user data) 2011-03-25 10:11:16 +00:00
Mark Vejvoda
90c12da33e - see if this removes the command delay when issuing commands on idle units 2011-03-25 01:50:35 +00:00
Mark Vejvoda
860777aaec - try to see if this stil lfixes performance without so much delay. 2011-03-25 01:08:34 +00:00
Mark Vejvoda
47a81f8b44 - performance improvements for units using the stop command when units are idle 2011-03-24 21:55:39 +00:00
Mark Vejvoda
ab7dc1d007 - more code cleanup from things found in valgrind 2011-03-23 05:49:38 +00:00
Mark Vejvoda
ffe957c9a6 - added a way to disable water sounds: DisableWaterSounds=true 2011-03-23 04:41:38 +00:00
Mark Vejvoda
6f523bb96a - small bit of code cleanup in unit_updater
- added alarmcount to debug view
2011-03-23 02:45:42 +00:00
Mark Vejvoda
41fc6f661e - rollback last change for testing 2011-03-23 01:17:38 +00:00
Mark Vejvoda
8a9505e1e8 - added conditional check to only issue a stop command to units if they are not already stopped
- memory cleanup on unit errors
- mutex for checksum class
2011-03-23 00:49:21 +00:00
Mark Vejvoda
2a93d22183 - commented out unused class instance as it caused trouble 2011-03-22 19:28:47 +00:00
Mark Vejvoda
6c9ba8bea4 - added more error details when some errors are generated 2011-03-22 17:55:11 +00:00
Mark Vejvoda
14bd71c250 - game ready status bugfix 2011-03-22 06:43:33 +00:00
Mark Vejvoda
f7fdafbff4 - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
Mark Vejvoda
e3fd34c18c - attempt to make more randomized cell direction when harvesting using locations in the resource cache 2011-03-21 01:03:14 +00:00
Mark Vejvoda
18f2f531e3 - added map, tileset and techtree to debug view and also AI type 2011-03-20 23:41:46 +00:00
Mark Vejvoda
ab9f88e4c7 - bugfix for map CRC checking after downloading a map 2011-03-20 06:23:19 +00:00
Mark Vejvoda
0379b7284d - removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0) 2011-03-20 00:11:00 +00:00
Mark Vejvoda
04fe8b73f0 - segfault bugfix for client menu 2011-03-19 18:11:15 +00:00
Mark Vejvoda
513d3f1d3e - bugfix for faction crc checks 2011-03-19 18:05:13 +00:00
Mark Vejvoda
97017b2f1f - added a new lua method to add text on the console for Elimnator's scenario. 2011-03-19 12:19:22 +00:00
Mark Vejvoda
bca617cf18 - bugfix for socket mutex locked when deleting socket
- added faction detail in lobby when CRC's do not match on techtree
2011-03-19 12:04:18 +00:00
Mark Vejvoda
83eaa67068 - bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time 2011-03-19 05:11:36 +00:00
Mark Vejvoda
d21eeeae07 - lessen pathfinder max nodes to see if this gives better performance 2011-03-19 01:31:49 +00:00
Mark Vejvoda
505abbd1ec - observers now hear sounds from units of all team units in visible quad 2011-03-18 21:23:34 +00:00
Mark Vejvoda
07f56669b7 - attempt to see if threaded pathfinding will work and if it improves performance 2011-03-18 03:53:06 +00:00
Titus Tscharntke
6b31149754 Revert last change because this is not done now and I accidently checked it in. 2011-03-17 00:43:46 +00:00
Mark Vejvoda
a0bd1242b6 - improved performance of CRC precache thread, now uses up to 3 worker threads to batch process techtree's 2011-03-16 23:43:31 +00:00
Mark Vejvoda
27c183370f - some lobby cleanup and added some options to disable techtree CRC checks on server 2011-03-16 18:39:53 +00:00
Mark Vejvoda
b81a0ffdb8 - consistent display order for unit and upgrade requirement resources as requested by tomreyn 2011-03-16 05:27:07 +00:00