Will
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6afadafa1e
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Start to abstract model
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2013-12-05 16:17:41 +01:00 |
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Mark Vejvoda
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bd4e2c8724
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applied heightmap addition to map editor -> thanks muwum
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2013-06-21 18:21:07 +00:00 |
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Mark Vejvoda
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1c211e4ce6
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- lots of code cleanup from the cppcheck
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2012-09-22 20:13:57 +00:00 |
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Mark Vejvoda
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9852325da6
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- fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
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2011-12-14 07:40:48 +00:00 |
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nosogo
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f545edad68
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more fixes for editor
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2010-12-05 01:33:28 +00:00 |
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Titus Tscharntke
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3bfc7daddf
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renderMapPreview nearly done.
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2010-09-15 23:49:26 +00:00 |
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Titus Tscharntke
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a38778deb1
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map preview is scree resolution resistant
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2010-09-14 23:02:50 +00:00 |
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Mark Vejvoda
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b95e2247cd
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- moved map render logic into a shared base class
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2010-09-14 06:02:35 +00:00 |
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Mark Vejvoda
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ab44c83168
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- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
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2010-09-07 05:25:40 +00:00 |
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Mark Vejvoda
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a81286cbba
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- added support for showing projectile particles in the g3d viewer
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2010-06-24 10:52:58 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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