Commit Graph

3560 Commits

Author SHA1 Message Date
Mark Vejvoda e69f896c21 - increase masterserver response timeout from 10 to 15 seconds 2012-10-06 23:01:14 +00:00
Titus Tscharntke 2fde01b6ed fix for delayed playername correction ( which was rising the alarmsound too ) 2012-10-06 22:56:19 +00:00
Mark Vejvoda a4dab7d1d7 - fix the player network status for closed slots 2012-10-06 22:18:09 +00:00
Titus Tscharntke fc30386e42 last port of ftpdata was displayed wrong after switching 2012-10-06 21:36:48 +00:00
Titus Tscharntke a2cad81210 wrong display of ftp data ports 2012-10-06 20:11:54 +00:00
Titus Tscharntke 942392a9d9 remove MasterServerExternalPortList as we no longer use it 2012-10-06 19:22:36 +00:00
Titus Tscharntke 5fd233c72b bugfix for buttons in message boxes. Init is init and not reuse ... 2012-10-06 19:01:13 +00:00
Titus Tscharntke 60355fa55d layout cleanup of option menus network section 2012-10-06 18:22:48 +00:00
Mark Vejvoda c5ac0cc8e3 - fix min player for headless game message 2012-10-06 17:50:27 +00:00
Titus Tscharntke a7fe72a46c next bugfix 2012-10-06 16:36:03 +00:00
Titus Tscharntke 905ae06f42 bugfix ... 2012-10-06 16:13:51 +00:00
Titus Tscharntke a39f262065 trying to make selection of control in headless more comfortable 2012-10-06 16:09:49 +00:00
Mark Vejvoda f38f7d593a - fix main menu extra logos 2012-10-06 15:45:22 +00:00
Titus Tscharntke b7e3964782 warning of non default port usage is outdated and by this removed 2012-10-06 14:56:40 +00:00
Titus Tscharntke 9a57dc095f PortExternal is only used when set. Normal case is PortServer now 2012-10-06 13:45:42 +00:00
Titus Tscharntke 685b15c91e renamed ServerPort->PortServer MasterServerExternalPort->PortExternal 2012-10-06 12:56:53 +00:00
Titus Tscharntke b05adbc6d5 make sure humans cannot cheat with multipliers 2012-10-06 10:05:34 +00:00
Mark Vejvoda 2f1ddf7776 - code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:27:32 +00:00
Mark Vejvoda 5e42c6dc03 - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
Mark Vejvoda 2a80dd7c3c - more cppcheck code cleanup 2012-10-06 03:42:31 +00:00
Mark Vejvoda 97ba1a27e2 - cleaned up some warnings from VC++ compiler 2012-10-06 02:40:24 +00:00
Mark Vejvoda c39da4cd69 - code cleanup from cppcheck 2012-10-06 02:10:23 +00:00
Mark Vejvoda 1a7f3d50ca - bugfix for broadcast override 2012-10-06 00:37:21 +00:00
Mark Vejvoda fd48fe18e4 - added new ini option to allow for custom broadcast port for LAN game discovery:
BroadcastPort=x
where x is the custom port for discovery
2012-10-06 00:34:08 +00:00
Mark Vejvoda 62c82ad9bc - allow the --connecthost commandline to use:
--connecthost=auto-connect
which will auto connect to the first found server on a lan
2012-10-06 00:25:13 +00:00
Mark Vejvoda b4e6205671 - find servers on LAN now discovers customized game ports 2012-10-05 23:53:10 +00:00
Mark Vejvoda 8d16e6247f - do not allow changing of resource multiplier for human players 2012-10-05 23:03:05 +00:00
Mark Vejvoda a8b8dcf464 - humans may now have a custom resource multiplier 2012-10-05 22:43:00 +00:00
Mark Vejvoda 6b15dfbc51 - don't crash on missing data for resource multiplier 2012-10-05 21:01:02 +00:00
Mark Vejvoda 7f271d0b51 - attempt to fix issue where sometimes the screen starts black and does not render 2012-10-05 05:28:16 +00:00
Mark Vejvoda b786387138 - bugfix to hide multiplier when slots are not valid 2012-10-04 23:28:27 +00:00
Mark Vejvoda 14a4fc3ac8 - mention in comments how to install silently 2012-10-04 23:00:50 +00:00
Mark Vejvoda eecbed5090 - updated game loading info to show # skills loading 2012-10-04 06:01:47 +00:00
Titus Tscharntke 70cda77f74 and again trying to fix the headless server show itself connected 2012-10-03 22:27:59 +00:00
Titus Tscharntke 61f4bcaacd try to fix the headless server show itself connected 2012-10-03 22:16:12 +00:00
Titus Tscharntke afcd787774 fixed ishmarus problem without default .mgg files ( http://glest.org/glest_board/index.php?topic=8629.0 ) 2012-10-03 21:42:11 +00:00
Titus Tscharntke f4a200e949 fix for wciows "free camera" bug ( http://glest.org/glest_board/index.php?topic=8640.0 ) 2012-10-03 20:13:11 +00:00
Mark Vejvoda ee78aed412 - updated linux installer script to build in any relative path and to check for installed tools 2012-10-03 14:42:22 +00:00
Mark Vejvoda ae5018c4dc - do not continuously throw errors in game 2012-10-02 06:20:39 +00:00
Mark Vejvoda 734694655f - remove uneeded lib from mojosetup 2012-09-28 06:50:41 +00:00
Mark Vejvoda 338c77d2b3 - updated mojosetup to latest 2012-09-28 05:24:48 +00:00
Mark Vejvoda 949f62209d - prepare for 3.7.0-beta1 2012-09-28 03:56:46 +00:00
Mark Vejvoda 2061581be0 - added macro for older libvlc compiling 2012-09-27 21:22:17 +00:00
Titus Tscharntke b65ff48d29 A technically more simple way to set the camera mode 2012-09-27 21:10:28 +00:00
Mark Vejvoda 5e57921fef - some speed optimizations in areas mentioned by perf tool 2012-09-27 15:04:28 +00:00
Mark Vejvoda 4e195e10af - updated random seed generation to be more random 2012-09-27 06:42:57 +00:00
Mark Vejvoda 732f5260a1 - corrected default progress bar height (since its often chopping off font) 2012-09-27 06:12:53 +00:00
Mark Vejvoda 4bde2882a6 - fixed bug in mod menu where no messages were shown since tit's console class change.
- added new ftp status info and display output from 7z extraction as it happens in game so that the user knows something is happening (and to show errors)
2012-09-27 05:54:37 +00:00
Mark Vejvoda 7e581004d6 - cleanup unused code 2012-09-27 02:49:10 +00:00
Mark Vejvoda e4f86ad71e - added preliminary list of changes 2012-09-27 02:39:33 +00:00