Mark Vejvoda
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f748874601
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Ported streflop code to win32
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2010-04-24 11:15:15 +00:00 |
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Mark Vejvoda
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3b38d143d9
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Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
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2010-03-30 00:27:05 +00:00 |
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Mark Vejvoda
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eba5aa361c
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minor project file updates for win32
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2010-03-24 16:48:42 +00:00 |
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Mark Vejvoda
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a28050e19b
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Code Restructuring to make mega-glest more standard
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2010-03-12 15:48:14 +00:00 |
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Mark Vejvoda
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0e9158126e
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Code Restructuring to make mega-glest more standard
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2010-03-12 07:16:42 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Mark Vejvoda
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7cb4f99ec4
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:11:28 +00:00 |
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Mark Vejvoda
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4ecc284f75
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Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps
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2010-03-09 00:43:46 +00:00 |
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Mark Vejvoda
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ca20784740
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Added windows project files for Visual Studio 2008
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2010-02-15 16:28:21 +00:00 |
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