filux
|
00eb81a08b
|
compilation on mac is again possible; this closes #81 [ci skip]
|
2015-11-02 19:24:46 +01:00 |
titiger
|
dbee447a9a
|
eventSdlKeyDown
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
|
2015-10-30 01:04:01 +01:00 |
SoftCoder
|
d5edf6f973
|
- trying to fix issue #71 alt-enter toggle
|
2015-10-28 16:07:15 -07:00 |
SoftCoder
|
76d41dfc09
|
- attempt to see if IRC chat works better with sdl2 textinput
|
2015-10-24 09:02:23 -07:00 |
SoftCoder
|
6d0592d4ab
|
- attempt to fix bugs related to sdl2 key handling
|
2015-10-17 22:46:42 -07:00 |
SoftCoder
|
92aa2a7e04
|
- updated windows build for sdl2
|
2015-10-17 17:58:25 -07:00 |
SoftCoder
|
6707343ac4
|
- fix special keys in sld2 (like arrow key)
|
2015-10-08 17:04:43 -07:00 |
titiger
|
8991507526
|
Mouse pointer works a bit better
SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
|
2015-10-07 02:14:07 +02:00 |
SoftCoder
|
d80ca9e0b2
|
- for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2
|
2015-10-04 20:34:54 -07:00 |
titiger
|
43e1786613
|
Window Title can be set in ini file
" WindowTitle" is an option in ini file now. Default window name is MegaGlest
|
2015-10-01 01:26:18 +02:00 |
SoftCoder
|
8e439a2325
|
- got sdl2 branch compiling and game loads
|
2015-09-28 23:28:11 -07:00 |
titiger
|
23ea9f6201
|
first steps for sdl2 ( still many compile errors )
|
2015-09-29 01:30:28 +02:00 |
filux
|
b398186d13
|
no more confusing underscores in generated source language files, also improved separators & descriptions a bit
|
2015-03-28 15:51:49 +01:00 |
filux
|
3a1f295e4e
|
no more long nicknames which overlaps other text
|
2015-02-06 00:58:02 +01:00 |
SoftCoder
|
51c67cc7ff
|
- make app update work in windows
|
2014-12-30 22:09:53 -08:00 |
titiger
|
f62efc64bf
|
fix for uneditable closed slots
https://forum.megaglest.org/index.php?topic=9620.0
|
2014-12-22 03:08:19 +01:00 |
SoftCoder
|
461b16be8e
|
- attempt to fix attack boosts to properly apply and de-apply when upgrades are present
|
2014-12-20 14:25:42 -08:00 |
titiger
|
c3cd1cfc17
|
return value was not used
Coverity CID 1232671
|
2014-12-16 01:15:56 +01:00 |
titiger
|
ea2b4bcc7f
|
Headless servers should not precalculate CRCs.
This creates too much load when more than one server is running on
the same machine.
|
2014-09-25 23:50:37 +02:00 |
Mike Hoffert
|
488ff4f462
|
Added namespace and file comments
Namespaces Glest and Game are now commented. To avoid unnecessary
duplication, they're only commented in one place (main.cpp).
|
2014-07-21 21:02:31 -06:00 |
SoftCoder
|
7cae2b53f1
|
- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
|
2014-01-27 20:12:14 -08:00 |
SoftCoder
|
33bb424802
|
- ensure we get a newline after doing a version check when streflop disabled
|
2014-01-26 19:39:50 -08:00 |
SoftCoder
|
dfb6c130ca
|
- additional bugfix when restoring last game settings
|
2014-01-26 19:22:27 -08:00 |
SoftCoder
|
952004151c
|
- removed d3d files which were deprecated long ago
- removed freetype-gl (the embedded library from code.google.com)
|
2014-01-25 17:54:46 -08:00 |
SoftCoder
|
08af18429d
|
- stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon.
|
2014-01-25 17:09:52 -08:00 |
SoftCoder
|
fe808556bd
|
- added more fields for dev path support.. onlu ico files for linxu left to fix
|
2014-01-24 17:51:06 -08:00 |
SoftCoder
|
581a975209
|
- added support for dev mode paths and removed linux symlinks for game data
- bugfix for segfault on headless when client disconnects
|
2014-01-24 13:44:21 -08:00 |
SoftCoder
|
b0fc9597e3
|
- fixed some bugs reported by coverity
|
2014-01-17 09:53:19 -08:00 |
SoftCoder
|
58faecb5d5
|
- bugfix for datapath
|
2014-01-03 10:15:30 -08:00 |
SoftCoder
|
85319b30fc
|
- fixup use of --data-path param
|
2014-01-03 08:01:33 -08:00 |
SoftCoder
|
6f4c3ed033
|
- added reg file for windows users to manually disable packet throttling
- added console warning for windows users that have this setting enabled.
|
2014-01-01 13:24:24 -08:00 |
SoftCoder
|
676a6071fa
|
- attempt to disable packet throttling on windows
- added some network packet debug code
|
2014-01-01 10:59:55 -08:00 |
SoftCoder
|
c7c82b56e1
|
- a little cleanup of building with lua and CMAKE
- added ability to force building without static libs in build script: -d=1
- added --lua-debug commandline option
|
2013-12-30 11:02:43 -08:00 |
SoftCoder
|
5c90b9148c
|
- bugfix for saving / loading booleans in a lua table
|
2013-12-30 09:28:25 -08:00 |
SoftCoder
|
62821793c0
|
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
|
2013-12-27 22:00:29 -08:00 |
SoftCoder
|
3bb9da6cdf
|
- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
|
2013-12-25 11:42:00 -08:00 |
SoftCoder
|
e3996ceb92
|
- bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
|
2013-12-17 17:35:51 -08:00 |
SoftCoder
|
d8160c1065
|
- modified game time to be game duration instead as that is more useful for players who want to see in game clock info
|
2013-12-17 13:26:58 -08:00 |
SoftCoder
|
a56eb83c91
|
- moved map path into config class
- proper render performance calc compare
|
2013-12-16 23:54:33 -08:00 |
SoftCoder
|
65e55d3796
|
- merged changes with windows build fixes
- updated svn commands to git for validation params
|
2013-12-14 02:44:41 -08:00 |
SoftCoder
|
b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
Will
|
6afadafa1e
|
Start to abstract model
|
2013-12-05 16:17:41 +01:00 |
SoftCoder
|
f217db38f1
|
- changed to git version stamp
|
2013-11-29 13:13:30 -08:00 |
Will
|
c6530c2783
|
merging in all Will's changes
|
2013-11-29 02:12:34 +01:00 |
filux
|
00b4d9ab4e
|
resolved conflicts by conversion CRLF to LF
|
2013-11-28 08:26:39 +01:00 |
Mark Vejvoda
|
8414077d7a
|
- bugfix for headless server's reporting of winning players and team.
- masterserver returns proper JSON header now
|
2013-11-22 21:17:38 +00:00 |
Mark Vejvoda
|
ab64b9343f
|
- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
|
2013-11-19 21:57:28 +00:00 |
Mark Vejvoda
|
ad7569ded1
|
- code cleanup based on additional gcc warnings
|
2013-11-19 07:02:26 +00:00 |
Mark Vejvoda
|
94684c66a4
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:56:09 +00:00 |
Mark Vejvoda
|
9268aaf279
|
- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
|
2013-11-19 06:14:06 +00:00 |