Mark Vejvoda
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bd3cb7f9bb
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- map editor bugfixes (proper deletion of arrays and tooltip painting)
- updated vc++ 2008 project files (and new win32 dependency archive uploaded to sourceforge) so that all projects can be built in debug mode now
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2010-07-18 05:09:30 +00:00 |
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Mark Vejvoda
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bab0e87141
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removed streflop from map editor
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2010-06-01 21:21:07 +00:00 |
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Mark Vejvoda
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288bd3a287
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- Updates to get the map editor compiling
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2010-06-01 01:56:14 +00:00 |
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Titus Tscharntke
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304b6653e9
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icons with colored frames
default map startup size raised to 128x128
startup screensize raised to 1024x768
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2010-05-04 22:55:22 +00:00 |
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Titus Tscharntke
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acf4bebba6
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GAE map editor ported to megaglest
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2010-05-04 00:22:11 +00:00 |
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Mark Vejvoda
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ff60b09158
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Cleaned up all compiler warnings
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2010-03-13 22:00:01 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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983d8475c9
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mapeditor from GAE ( removed macro stuff and so on )
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2010-03-07 17:25:42 +00:00 |
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Titus Tscharntke
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5cb8aca19c
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8 players
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2010-02-28 11:21:01 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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