SoftCoder
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8cd7a9580f
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- disable in game screen res change for osx (prompt user to restart game)
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2014-12-06 18:45:26 -08:00 |
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titiger
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dbddadc74b
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Fix to see normal consoleMessages in many menus again
(+ consolemessages to show that the headless server did
not had the selected map )
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2014-10-31 01:08:12 +01:00 |
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SoftCoder
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3bb9da6cdf
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- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
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2013-12-25 11:42:00 -08:00 |
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SoftCoder
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b9d6b38e8f
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- coverity based bug fixes - round #1
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2013-12-13 23:04:12 -08:00 |
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Mark Vejvoda
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ab64b9343f
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- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
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2013-11-19 21:57:28 +00:00 |
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Mark Vejvoda
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0557a1195e
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- added console output for socket errors (lets see if we get this on windows when they slow down)
- fixed missing reload ui items in menu
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2013-11-12 15:01:37 +00:00 |
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Mark Vejvoda
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d2ba7b163b
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a little refactoring of function names in language class
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2013-10-29 06:13:38 +00:00 |
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Titus Tscharntke
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416ccaae4b
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Shadow intensity can be set in video options.
Tilesets can set their own default shadow intensity with <shadow-intensity value="0.3"/>.
ShadowAlpha is beeing removed form ini files
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2013-09-22 00:51:47 +00:00 |
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Titus Tscharntke
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511ba5134f
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default selection is colorpicking now
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2013-06-20 21:42:01 +00:00 |
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Mark Vejvoda
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7aca6c73c7
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bugfix to allow changing of texture compression
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2013-06-07 18:34:55 +00:00 |
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Mark Vejvoda
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2c1b181bc7
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a bunch more code cleanup from cppcheck
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2013-05-26 06:03:32 +00:00 |
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Titus Tscharntke
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218c540bea
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In graphics option new screenmodes are "tested" now.
Animate only a given number of objects in tilesets.
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2013-05-19 12:30:10 +00:00 |
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Mark Vejvoda
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2fd5c2241e
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code cleanup based on cppcheck results
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2013-05-17 04:06:39 +00:00 |
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Mark Vejvoda
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8408526b12
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code cleanup based on cppcheck results
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2013-05-17 03:59:34 +00:00 |
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Titus Tscharntke
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1884fc5653
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new options menu(s)
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2013-04-21 17:04:36 +00:00 |
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