Commit Graph

15 Commits

Author SHA1 Message Date
SoftCoder
8cd7a9580f - disable in game screen res change for osx (prompt user to restart game) 2014-12-06 18:45:26 -08:00
titiger
dbddadc74b Fix to see normal consoleMessages in many menus again
(+ consolemessages to show that the headless server did 
not had the selected map )
2014-10-31 01:08:12 +01:00
SoftCoder
3bb9da6cdf - removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
2013-12-25 11:42:00 -08:00
SoftCoder
b9d6b38e8f - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
Mark Vejvoda
ab64b9343f - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
Mark Vejvoda
0557a1195e - added console output for socket errors (lets see if we get this on windows when they slow down)
- fixed missing reload ui items in menu
2013-11-12 15:01:37 +00:00
Mark Vejvoda
d2ba7b163b a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
Titus Tscharntke
416ccaae4b Shadow intensity can be set in video options.
Tilesets can set their own default shadow intensity with <shadow-intensity value="0.3"/>.
ShadowAlpha is beeing removed form ini files
2013-09-22 00:51:47 +00:00
Titus Tscharntke
511ba5134f default selection is colorpicking now 2013-06-20 21:42:01 +00:00
Mark Vejvoda
7aca6c73c7 bugfix to allow changing of texture compression 2013-06-07 18:34:55 +00:00
Mark Vejvoda
2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
Titus Tscharntke
218c540bea In graphics option new screenmodes are "tested" now.
Animate only a given number of objects in tilesets.
2013-05-19 12:30:10 +00:00
Mark Vejvoda
2fd5c2241e code cleanup based on cppcheck results 2013-05-17 04:06:39 +00:00
Mark Vejvoda
8408526b12 code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
Titus Tscharntke
1884fc5653 new options menu(s) 2013-04-21 17:04:36 +00:00