Mark Vejvoda
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3b56aa4475
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- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
This improves performance VERY MUCH.
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2011-03-28 03:54:23 +00:00 |
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Titus Tscharntke
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922df8e025
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up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
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2011-02-25 00:31:42 +00:00 |
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James McCulloch
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e8b28b4298
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* Fix for phantom cancel button
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2010-09-24 04:52:51 +00:00 |
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Mark Vejvoda
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af87e53bbe
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Bugfix for trace bug#: 2984991
falling back to english text for scenarios text.
- Also added more error checking and commented out some excessive debug output statements.
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2010-04-11 01:25:06 +00:00 |
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Titus Tscharntke
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f5e21ae896
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ingame fontcolor change with key 'C' is back
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2010-04-08 20:19:25 +00:00 |
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Mark Vejvoda
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43c3f2457e
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Code Restructuring to make mega-glest more standard
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2010-03-12 05:20:53 +00:00 |
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Titus Tscharntke
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0ce9b5fcac
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initial version ( megaglest 3.2.3-beta3 )
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2010-01-22 01:45:58 +00:00 |
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