Commit Graph

12 Commits

Author SHA1 Message Date
Mark Vejvoda
ac83b1a898 - attempt to fix socket bug where we incorrectly polled for data using ioctl / ioctlsocket. While we stilkl do some peeks, the bulk of the socket work is now done properly by simply doing recv and thus should prove more stable and reliable as well as perform better. 2011-04-24 04:22:19 +00:00
Mark Vejvoda
3ed636aae2 - fixes for some threading shutdown bugs
- We now display when a screenshot is taken in game showing an ingame console message
- Updated AI to attack closest attackers
- Updated found enemy to be closest attacker
2011-03-28 21:04:47 +00:00
Mark Vejvoda
3b56aa4475 - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
This improves performance VERY MUCH.
2011-03-28 03:54:23 +00:00
Mark Vejvoda
9eb1f60048 - added option to disable file transfers for tileset and/or techtrees for published (internet) games 2011-03-11 12:14:24 +00:00
Mark Vejvoda
9adf8bcc62 - a few more logging entries for future debugging needs 2011-01-28 02:32:55 +00:00
Mark Vejvoda
5f4d3e9088 - numerous thread bugfixes related to menu stability and ftp server socket usage 2011-01-02 09:33:37 +00:00
Mark Vejvoda
8d6e33d4ba - added some extra guards in Network manager (throw exception if things are in a bad state) 2010-12-13 23:39:24 +00:00
Mark Vejvoda
f3278c3cf3 - bugfixes for stack overflow issue (static array size too large causing chkstk errors) 2010-08-26 19:01:44 +00:00
Mark Vejvoda
1d4f47718c - added many new things and fixed a number of bugs (too tried to mention them all) 2010-06-24 01:23:18 +00:00
James McCulloch
a9026f8c20 * added missing #include "leak_dumper.h" to new cpp files
* fix for map names not being formatted (and replaced explicit loops to do the same to tileSet & techTree)
 * fix exploration state for fog-of-war off & multiplayer (note: also turns off for AI, diff. behaviour to before)
 * added fogOfWar to GameSettings and added to cutom game menu/menu_state_custom_game.cpp
2010-03-27 07:09:34 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Titus Tscharntke
0ce9b5fcac initial version ( megaglest 3.2.3-beta3 ) 2010-01-22 01:45:58 +00:00