Commit Graph

14 Commits

Author SHA1 Message Date
Tom Reynolds d1ed68ef00 Update IRC server (Freenode -> Libera) 2021-05-22 12:43:51 +02:00
Tom Reynolds b6f1530921 Update README
Update OpenGL and other hardware requirements / recommendations
Remove trailing white space

skipci
2017-09-23 01:49:21 +02:00
filux 2e15aef054 updated docs [ci skip] 2016-02-06 17:26:20 +01:00
Tom Reynolds 0510e338c1 Auxiliary files have moved to GitHib 2015-06-08 02:59:37 +02:00
Tom Reynolds fc0e479d56 * Move masterserver docs to docs/ subdirectory
* Update copyright period to 2014
* Remove Debian specific license hints since: <pabs> that isn't necessary in any file except the Debian copyright file
2014-01-14 16:32:38 +01:00
Tom Reynolds 7d562e0bd4 Some README updates 2013-12-26 18:37:35 +01:00
Mark Vejvoda 00f7b7e02b small change to state ubuntu 13.10 2013-11-17 18:26:41 +00:00
Titus Tscharntke fac5161b2f small fixes for about screen and so on ... 2012-11-20 23:21:04 +00:00
Tom Reynolds aada08a81a - Support for Afrikaans
- README: Better explanation of how to access per user game data on Windows
- Some french translations, thanks Quentin
2012-10-26 21:46:12 +00:00
Mark Vejvoda 478c61d18f - remove configurator refs 2012-10-26 00:05:44 +00:00
Tom Reynolds 6d6f2c362a - Add "256 MB video RAM" to requirements in README.txt
- Add some more hints for the game loading screen
2012-06-18 22:33:02 +00:00
Mark Vejvoda 62c4dfd586 - changes for debian 2011-12-14 19:54:03 +00:00
mnaumann c233077b09 Minor polishing of README.txt 2011-11-04 17:26:21 +00:00
mnaumann 6d5cd99450 Another attempt to somewhat clean up documentation files.
Goals: 
* have two separate 'docs' directories (source code + game data) whose contents can be safely combined for distribution (no duplicate file names, meningful file names)
* somewhat standard file names
* minimum redundant data
* user-friendly README-file to display in installer

How things were moved around etc.:
Delete          docs/copyright.txt (previous version)
Move and rename data/glest_game/docs/LICENSE to docs/copyright.txt
Move and rename data/glest_game/docs/README to docs/README.txt
Move and rename data/glest_game/docs/CHANGELOG to docs/CHANGELOG.txt
Rename          data/glest_game/docs/{AUTHORS,AUTHORS.data.txt}
Rename          data/glest_game/docs/{data_license_readme.txt,README.data-license.txt}
Rename          data/glest_game/docs/{data_license.txt,cc-by-sa-3.0-unported.txt}
Symlink         data/glest_game/docs/CHANGELOG.txt to docs/CHANGELOG.txt
Symlink         data/glest_game/docs/README.txt to docs/README.txt
Rename          docs/{copyright.txt,COPYRIGHT.source_code.txt}
Rename          docs/{code_license.txt,gnu_gpl_3.0.txt}
Rename          docs/{readme_windows.txt,README.compiling-windows.txt}
Rename          docs/{readme_linux.txt,README.compiling-linux.txt}
Create          docs/AUTHORS.source_code.txt
Create          data/glest_game/docs/COPYRIGHT.data.txt

build-mg-win32.sh: Use all CPU available cores when building.
2011-05-03 10:28:54 +00:00