MegaGlest/source/shared_lib/include/graphics/gl
Mark Vejvoda 06999a8f88 - reworked fonts to now use 3d matrix positioning and render performance is much better.
*NOTE: Still need to deal with some letters getting partially chopped off in some cases.
2011-06-10 03:09:19 +00:00
..
base_renderer.h more fixes for editor 2010-12-05 01:33:28 +00:00
context_gl.h - added screenshot file format to options menu 2011-04-02 21:17:17 +00:00
font_gl.h - added packaged game fonts 2011-06-07 02:37:58 +00:00
font_textFTGL.h - added some bug fixes to check if lng files are utf-8 or not and deal with it appropriately 2011-06-08 07:18:06 +00:00
graphics_factory_basic_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_factory_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
graphics_factory_gl2.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
model_renderer_gl.h - attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments) 2011-02-04 01:24:26 +00:00
opengl.h - bugfixes to avoid segfault when user has no sound card or openal cannot init 2011-05-18 17:54:46 +00:00
particle_renderer_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
shader_gl.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
text_renderer_gl.h - reworked fonts to now use 3d matrix positioning and render performance is much better. 2011-06-10 03:09:19 +00:00
texture_gl.h - added new ini setting to see if this helps fix non power of two texture loading for some ATI video cards, user needs to set this in the ini: 2011-04-28 07:48:19 +00:00