MegaGlest/source/glest_game
2014-10-16 21:16:49 +00:00
..
ai -AI can't command non-commandable units anymore 2014-08-07 21:00:27 +02:00
facilities Removed masterserver's code (separation from the source). 2014-03-27 20:12:04 +01:00
game multiplier are displayed in debug 2014-09-23 01:14:20 +02:00
global - bugfix for loading textures for gpl and startup model pics 2014-01-29 20:42:59 -08:00
graphics Unit and Splash particles can be speeded up. 2014-07-26 13:56:29 +02:00
gui -AI can't command non-commandable units anymore 2014-08-07 21:00:27 +02:00
main Headless servers should not precalculate CRCs. 2014-09-25 23:50:37 +02:00
menu no more trouble when switching maps in headless mode. 2014-10-05 01:38:18 +02:00
network - in team mode always render two set of resources: 2014-01-29 22:47:55 -08:00
sound - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
type_instances cleanup all particle systems when morphing 2014-09-22 02:58:47 +02:00
types fix for a VERY old bug related to wrong display of attack range 2014-10-01 00:33:47 +02:00
world bugfix for bad {SCENARIODIR} replacement 2014-09-24 01:16:28 +02:00
CMakeLists.txt All paths to flags probably are fixed now. & Removed 2 old scripts related with svn. 2014-03-27 20:26:01 +01:00
Doxyfile No more warnings for undocumented code 2014-07-21 21:01:15 -06:00