MegaGlest/source/glest_game
2010-10-04 21:31:53 +00:00
..
ai - more AI fixes. 2010-10-02 01:11:59 +00:00
facilities - updated to beta3 2010-09-28 20:53:13 +00:00
game - added removal of fog of war at game end for scenarios 2010-10-04 21:31:53 +00:00
global - bugfix for mouse pointer rendering 2010-09-14 20:54:33 +00:00
graphics - Removed deprecated parameter 2010-10-04 18:31:17 +00:00
gui * Fix for phantom cancel button 2010-09-24 04:52:51 +00:00
main - added an average renderfps to use when toggling shadows off/on to make it more smooth 2010-10-02 02:17:50 +00:00
menu - added an average renderfps to use when toggling shadows off/on to make it more smooth 2010-10-02 02:17:50 +00:00
network - bugfixes for handling missing maps on client 2010-09-17 08:26:22 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances fix for the AI not respecting max-unit-count 2010-10-04 19:21:09 +00:00
types - more AI fixes. 2010-10-02 01:11:59 +00:00
world - bugfix for allowing players to view map at game end for network games 2010-09-30 00:49:57 +00:00
CMakeLists.txt - applied Mac osX patch #4 from GeoVah (thank you) 2010-09-24 15:26:16 +00:00