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titison 6086a33baf Added a bool spawnAtTarget to spawn attack in which you can define whether the unit spawns at the target or at the attacker.
In Addition i changed the command which is given to the spawned unit to an attack command on the target cell.
( I think this makes way more sense than giving a move command to the meeting point)
( This also works if the spawned does not have a attack command. It will move to the enemy then)
2014-07-27 12:54:25 +02:00
data Windows: delete Release\*.tlog before building 2014-03-16 06:13:31 +01:00
docs Merge branch upstream/master 2014-01-25 21:13:12 +01:00
mk buildDeps: Fix openSUSE + add current Ubuntu/Mint 2014-07-24 22:14:36 +02:00
source Added a bool spawnAtTarget to spawn attack in which you can define whether the unit spawns at the target or at the attacker. 2014-07-27 12:54:25 +02:00
.gitattributes The documentation's files format will be more friendly for the average Windows OS user. 2014-01-25 20:29:49 +01:00
.gitignore more git ignores for Windows 2014-01-30 23:43:26 +01:00
.gitmodules transfered .tx and tx-cleanup to data, added license/readme, basic configuration 2013-11-28 07:58:09 +01:00
.travis.yml travis: don't apt-get upgrade build node 2014-02-27 03:22:36 +01:00
CMakeLists.txt Also support -DCMAKE_BUILD_TYPE=None which is used by Debian 2014-03-27 10:35:22 +08:00
README.txt Another symlink bites the dust 2014-01-26 02:57:06 +01:00

README.txt

Please refer to docs/ for all documentation, license and copyright information.