MegaGlest/source/shared_lib/sources
Mark Vejvoda cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
..
feathery_ftp Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
graphics Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
libircclient - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
lua - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
map - client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there) 2011-04-13 01:11:23 +00:00
platform - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path 2011-05-03 11:15:15 +00:00
sound - attempt to correct possible openal issues 2011-04-24 15:34:53 +00:00
streflop Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00
util - fixed configurator to properly read / write mg ini files 2011-04-17 07:04:38 +00:00
xml - a little bit of code hardening (looking for invalid data conditions and NULL's) 2011-01-10 21:23:52 +00:00