MegaGlest/source/glest_game/main
Mark Vejvoda 2b1732e27e - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00
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battle_end.cpp endgame stats screen shows multiplier now for CPU players 2010-11-11 21:41:13 +00:00
battle_end.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
intro.cpp - added more bug fixes related to network disconnects. 2010-07-08 08:29:51 +00:00
intro.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - more stable handling of backtrace 2011-01-02 01:20:04 +00:00
main.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
program.cpp - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00
program.h - overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable 2011-01-02 06:46:48 +00:00