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main_menu.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
main_menu.h
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_background.cpp
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- intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)
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2011-11-02 17:17:28 +00:00 |
menu_background.h
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- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
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2011-01-18 23:56:30 +00:00 |
menu_state_about.cpp
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_about.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_connected_game.cpp
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- attempt to fix issue where user can switch to an invalid slot in network game lobby
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2011-11-14 05:44:43 +00:00 |
menu_state_connected_game.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_custom_game.cpp
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- attempt to fix masterserver losing publish setting and/or open network slot
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2011-11-14 05:18:09 +00:00 |
menu_state_custom_game.h
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Host_Game instead of Custom_Game in Lan_Game/Internet_Game
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2011-10-30 22:23:57 +00:00 |
menu_state_graphic_info.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_graphic_info.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_join_game.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_join_game.h
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Host_Game instead of Custom_Game in Lan_Game/Internet_Game
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2011-10-30 22:23:57 +00:00 |
menu_state_keysetup.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_keysetup.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_masterserver.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_masterserver.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_mods.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_mods.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_new_game.cpp
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new newgame menu order. Improved german intro
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2011-11-03 21:24:22 +00:00 |
menu_state_new_game.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_options.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_options.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_root.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_root.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_scenario.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
menu_state_scenario.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
server_line.cpp
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
server_line.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |