![]() BUILD_MEGAGLEST_MODEL_IMPORT_EXPORT_TOOLS BUILD_MEGAGLEST_MODEL_VIEWER BUILD_MEGAGLEST_MAP_EDITOR BUILD_MEGAGLEST_CONFIGURATOR BUILD_MEGAGLEST By default these are all enabled (On). Turn turn off a module run cmake with the option turned off: -DBUILD_MEGAGLEST_CONFIGURATOR=OFF |
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.. | ||
CMakeLists.txt | ||
COPYING | ||
g2xml.c | ||
g3d_logo.png | ||
g3d_support.py | ||
g3d_xml_exporter.py | ||
g3d.dtd | ||
g3dv4.h | ||
INSTALL | ||
Makefile.linux | ||
README | ||
xml2g.c |
=== GLEXEMEL === An XML format for the G3D file format used by the game Glest: http://www.glest.org This XML format allows for exporters to create XML file descriptions that can then be converted to binary. Note: This package is not yet part of Glest, although it is offered for inclusion should the developers wish. Copyright (C) Jonathan Merritt 2005. This package may be distributed under the terms of the GNU General Public License (see the file COPYING for more details).