.. |
Installer
|
- updated version to 3.8.0.-beta1 in preparation for beta1
|
2013-06-26 04:57:17 +00:00 |
vc2012
|
- fixed vc++ 2012 build
|
2013-06-21 00:12:19 +00:00 |
build-mg-2010.bat
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
build-mg-2012.bat
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
build-mg.bat
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
CopyWindowsRuntimeDlls_2010.bat
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
CopyWindowsRuntimeDlls_2012.bat
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
CopyWindowsRuntimeDlls.bat
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
g2xml.vcproj
|
- added g3d blender tools to vc++ project files and also to win32 installer (requires new win32 deps from sourceforge)
|
2011-04-11 05:19:34 +00:00 |
g2xml.vcxproj
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
g3d_viewer.cbp
|
- added missing codeblocks project files
|
2011-05-07 07:55:51 +00:00 |
g3d_viewer.rc
|
- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
|
2010-06-25 22:04:40 +00:00 |
g3d_viewer.vcproj
|
- updated win32 debug project settings so it compiles in debug mode
|
2012-03-23 15:11:48 +00:00 |
g3d_viewer.vcxproj
|
try setting vc++ 2010 projects to sse2 and fast floating point model
|
2013-06-11 23:20:25 +00:00 |
getTools.vbs
|
- updated build batch files to auto download deps test thier integrity and build mg
|
2012-04-20 14:28:25 +00:00 |
glest_editor.cbp
|
- added missing codeblocks project files
|
2011-05-07 07:55:51 +00:00 |
glest_editor.rc
|
- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
|
2010-06-25 22:04:40 +00:00 |
glest_editor.vcproj
|
- fixed build for VC++ 2008
|
2012-04-20 02:18:23 +00:00 |
glest_editor.vcxproj
|
try setting vc++ 2010 projects to sse2 and fast floating point model
|
2013-06-11 23:20:25 +00:00 |
glest_game.cbp
|
lets hope I did the right thing to fix windows compile ....
|
2013-04-21 21:09:46 +00:00 |
glest_game.depend
|
- attempt to fix segfault on ubuntu 10.04
|
2011-01-29 22:59:33 +00:00 |
glest_game.vcproj
|
lets hope I did the right thing to fix windows compile ....
|
2013-04-21 21:09:46 +00:00 |
glest_game.vcxproj
|
set project values back to original for stable floating point behavior
|
2013-06-12 00:21:30 +00:00 |
Glest_vc2010.sln
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
Glest_vc2012.sln
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
glest.ico
|
Stuff from pabs (debian games) round #1
|
2011-05-03 07:58:59 +00:00 |
glest.rc
|
Stuff from pabs (debian games) round #1
|
2011-05-03 07:58:59 +00:00 |
Glest.sln
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |
Glest.suo
|
- ported bugfixes for 3.6.0.3 release:
|
2012-01-23 07:22:43 +00:00 |
libstreflop.cbp
|
- changed location of windows glest library to make compiling and debugging easier
|
2010-12-09 06:40:16 +00:00 |
libstreflop.depend
|
- updated codeblocks project to compile mingw projects using new libcurl version
|
2011-01-01 11:54:38 +00:00 |
libstreflop.vcproj
|
- more compiler warning cleanup
|
2010-10-21 17:42:45 +00:00 |
libstreflop.vcxproj
|
set project values back to original for stable floating point behavior
|
2013-06-12 00:21:30 +00:00 |
make-binary-archive.bat
|
- correct vc++ build so that we properly parse the version info for automated builds
|
2013-02-09 08:01:06 +00:00 |
make-data-archive.bat
|
- fixed custom flag handling for 7z in windows
|
2012-10-28 05:42:03 +00:00 |
megaglest_editor.ico
|
- updated windows icon files to use titi's new changes
|
2010-06-26 16:23:45 +00:00 |
megaglest_g3dviewer.ico
|
- updated windows icon files to use titi's new changes
|
2010-06-26 16:23:45 +00:00 |
megaglest_tests.vcxproj
|
set project values back to original for stable floating point behavior
|
2013-06-12 00:21:30 +00:00 |
megaglest.ico
|
- updated windows icon files to use titi's new changes
|
2010-06-26 16:23:45 +00:00 |
megaglest.workspace
|
- attempt to fix segfault on ubuntu 10.04
|
2011-01-29 22:59:33 +00:00 |
mg_build_breakpad_stacktrace.bat
|
i don't like echoes
|
2013-05-21 03:41:30 +00:00 |
mg_build_breakpad_symbols.bat
|
add support for google breakpad symbol file creation and stack traces
|
2013-05-17 18:17:02 +00:00 |
shared_lib.cbp
|
- updated line endings to unix style characters to fix Bug #3085838
|
2011-01-20 15:56:30 +00:00 |
shared_lib.depend
|
- updated line endings to unix style characters to fix Bug #3085838
|
2011-01-20 15:56:30 +00:00 |
shared_lib.vcproj
|
- updated windows projects to add new byte_order file
|
2012-11-01 06:46:14 +00:00 |
shared_lib.vcxproj
|
set project values back to original for stable floating point behavior
|
2013-06-12 00:21:30 +00:00 |
symbolstore.py
|
add support for google breakpad symbol file creation and stack traces
|
2013-05-17 18:17:02 +00:00 |
xml2g.vcproj
|
- some bugfixes discovered while testing in windows, related to files not found checking
|
2011-05-25 22:41:19 +00:00 |
xml2g.vcxproj
|
- experi-mental vc++ 2012 project files (do not ask me for help with these)
|
2013-06-07 17:50:43 +00:00 |