MegaGlest/source/glest_map_editor
Mark Vejvoda cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
..
icons update of editor and g3dviewer 2010-12-03 05:07:42 +00:00
CMakeLists.txt -fix cmake script for mingw, just for completeness. 2011-04-15 01:15:46 +00:00
icons.h help and bugfix editor and start of keyboard 2010-12-24 03:36:34 +00:00
main.cpp - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path 2011-05-03 11:15:15 +00:00
main.h - updated g3dviewer and map editor to default to the userdata folder areas 2011-04-05 04:49:48 +00:00
program.cpp up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00
program.h up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00
renderer.cpp more fixes for editor 2010-12-05 01:33:28 +00:00
renderer.h more fixes for editor 2010-12-05 01:33:28 +00:00