Commit Graph

70 Commits

Author SHA1 Message Date
Mark Vejvoda cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
Mark Vejvoda bda831861a Stuff from pabs (debian games) round #1
- remove +x bit on many files that should not have it
- added gplv3 svg logo for completeness in svn
2011-05-03 07:58:59 +00:00
Mark Vejvoda cfd0e12dd7 -fix cmake script for mingw, just for completeness. 2011-04-15 01:15:46 +00:00
Mark Vejvoda 9b1893054f - renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_ 2011-04-09 19:13:10 +00:00
Mark Vejvoda 5add2da254 - mingw compile fixes, now it seems to properly compile and runs under wine again :) 2011-04-05 12:57:52 +00:00
Mark Vejvoda 1f433d6339 - bugfixes for compiling on older wxwidgets and also for mingw 2011-04-05 07:08:29 +00:00
Mark Vejvoda f684e7f356 - updated g3dviewer and map editor to default to the userdata folder areas 2011-04-05 04:49:48 +00:00
Mark Vejvoda 829c499568 - bugfixes and cleanup for g3d editor and map editor so they now compile and run using newer wxwidgets (should also be backwards compatible with 2.8 2011-03-20 06:05:09 +00:00
Mark Vejvoda c75181f350 - a few changes so things can also build when using newer wxwidgets libs as well as newer xerces 2011-03-20 00:59:17 +00:00
Titus Tscharntke 922df8e025 up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00
Titus Tscharntke e03b029bea Cliffs work and some map cleanup; ( !!currently old maps are broken in editor!! ) 2011-02-08 03:50:59 +00:00
Mark Vejvoda b810bb2883 - bugfix for mapeditor, some systems segfault due to a wxwidgets bug related to the boxsizer 2011-02-01 20:10:18 +00:00
Mark Vejvoda f3a1b7534e - attempts to work around an ATI bug for our tools 2011-01-29 22:06:05 +00:00
Mark Vejvoda d4370675be - added null checks for map editor 2011-01-29 21:44:09 +00:00
Mark Vejvoda f2467faebe - added wxWidgets version info to g3d viewer help and map editor
- added a log entry if sound thread starts to log
2011-01-29 21:20:33 +00:00
Mark Vejvoda dc133351e7 - added save prompt when closing map editor (code based on MuwuM's contribution, thanks) 2011-01-23 04:49:49 +00:00
Mark Vejvoda 19ea6b4058 - added FreeBSD patches from moellemeister (thanks) 2011-01-21 00:12:15 +00:00
Mark Vejvoda 66261ad662 - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
Titus Tscharntke 40a67b569b file path in map editor file dialog is kept for next file access 2011-01-20 00:47:32 +00:00
Mark Vejvoda e477fe647f - updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use 2011-01-08 00:42:12 +00:00
Mark Vejvoda f63e76df74 - updated mingw cmake files to work with new libcurl version (requires new ming deps download) 2011-01-01 11:39:04 +00:00
Mark Vejvoda 8d8afe78b5 - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
nosogo 2a4c9a99cd help and bugfix editor and start of keyboard 2010-12-24 03:36:34 +00:00
Mark Vejvoda 1d4de5e423 - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00
Mark Vejvoda ea4f8e0bcd - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
Titus Tscharntke 75541aec3b Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
Mark Vejvoda 367effb217 - updated cmake files so windows build on windows OS build properly using wxWidgets dll's 2010-12-12 06:31:40 +00:00
Mark Vejvoda 1984c61386 - final completion of tools now building in both linux and windows through cmake 2010-12-11 15:05:43 +00:00
Mark Vejvoda 9cce656e65 - updated tools to use proper name libglest 2010-12-11 13:43:15 +00:00
Mark Vejvoda ac1a291739 - modified cmake scripts to place linux binaries in the same spot that jam placed them 2010-12-09 17:14:40 +00:00
Mark Vejvoda 2d402f0169 - updated cmake scripts to build everything 2010-12-09 00:20:43 +00:00
Mark Vejvoda 7341886b11 - changes so map editor compiles in mingw 2010-12-08 16:31:08 +00:00
nosogo 8c115809ce editor: shift map + mirror do player positions 2010-12-06 20:13:27 +00:00
nosogo f545edad68 more fixes for editor 2010-12-05 01:33:28 +00:00
nosogo 04aee1098d update of editor and g3dviewer 2010-12-03 05:07:42 +00:00
Mark Vejvoda cbe6860826 - more compiler warning cleanup 2010-10-21 16:36:26 +00:00
Mark Vejvoda 45a26a4597 - cleaned up more compiler warnings
- added unsigned 64 bit type for windows
2010-10-21 15:55:12 +00:00
Mark Vejvoda d5117ed7fa - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
Mark Vejvoda e400f449d6 - bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file 2010-10-07 18:13:17 +00:00
Mark Vejvoda b95e2247cd - moved map render logic into a shared base class 2010-09-14 06:02:35 +00:00
Mark Vejvoda 0f5cd740a6 - moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor 2010-09-14 00:43:09 +00:00
Mark Vejvoda 5ad83f1691 - bugfix for map editor crashing in Linux on startup 2010-09-12 05:20:56 +00:00
Mark Vejvoda b15069d71a - updated version #'s on tools to remove beta text 2010-07-18 05:22:32 +00:00
Mark Vejvoda bd3cb7f9bb - map editor bugfixes (proper deletion of arrays and tooltip painting)
- updated vc++ 2008 project files (and new win32 dependency archive uploaded to sourceforge) so that all projects can be built in debug mode now
2010-07-18 05:09:30 +00:00
Mark Vejvoda 087c6c87b1 - added more NULL pointer checking to see if it helps deal with a potential timing issue during game shutdown (deleting cells issue) 2010-07-03 05:20:03 +00:00
Mark Vejvoda 75c50f1052 - fixed CPU usage on windows for map editor 2010-07-01 16:31:06 +00:00
Mark Vejvoda c85b8baa49 - bugfix for map editor mouse position in windows
- set windows projects to compile using SSE2 compiler setting
2010-07-01 15:53:07 +00:00
Titus Tscharntke be272c7323 color correction for team colors in map editor
4kindoms4kings improved for AI player
persian magician is a bit more stable now ( needed for balancing )
2010-06-26 16:16:33 +00:00
Mark Vejvoda 0d5cfdda03 - updates for application icons 2010-06-25 22:54:00 +00:00
Mark Vejvoda 15ee2da57f - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00